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// Session Server

#ifndef MOZC_SESSION_SESSION_SERVER_H_
#define MOZC_SESSION_SESSION_SERVER_H_

#include <memory>
#include <string>

#include "absl/strings/string_view.h"
#include "ipc/ipc.h"
#include "session/session_handler.h"

namespace mozc {

// Session IPC Server
// Usage:
// SessionServer server;
// server.Loop();   // <- Falls into infinite Loop
//
// or
//
// server.LoopAndReturn();   // make a thread
// ..
// server.Wait();
class SessionServer : public IPCServer {
 public:
  SessionServer();
  SessionServer(const SessionServer&) = delete;
  SessionServer& operator=(const SessionServer&) = delete;

  bool Connected() const;

  bool Process(absl::string_view request, std::string* response) override;

 private:
  std::unique_ptr<SessionHandler> session_handler_;
};

}  // namespace mozc

#endif  // MOZC_SESSION_SESSION_SERVER_H_
