KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4x2_vs
KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_vs
KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3_vs
KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4x3_vs
# https://gitlab.freedesktop.org/mesa/mesa/-/issues/4651
KHR-GL31.transform_feedback.capture_special_interleaved_test

dEQP-GLES2.functional.clipping.point.wide_point_clip
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner

dEQP-GLES3.functional.clipping.point.wide_point_clip
dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_center
dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_corner
dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_enable
dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_separate_blend_func
dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.4
