| cThread() | cThread | |
| cThread(const pthread_t &thread, bool main_thread, tTheadState state) | cThread | |
| Exit(void *rv) | cThread |  [protected, virtual] | 
| GetThread() | cThread |  [static] | 
| IsMain() | cThread |  [inline] | 
| IsRunning() | cThread |  [inline] | 
| m_exit | NewSimulatorTimerThread | |
| m_main | cThread |  [protected] | 
| m_running | NewSimulatorTimerThread |  [protected] | 
| m_state | cThread |  [protected] | 
| m_thread | cThread |  [protected] | 
| NewSimulatorTimerThread(unsigned int ms_timeout) | NewSimulatorTimerThread | |
| Reset(unsigned int new_timeout) | NewSimulatorTimerThread | |
| Run() | NewSimulatorTimerThread |  [protected, virtual] | 
| Start() | cThread |  [virtual] | 
| Stop() | NewSimulatorTimerThread | |
| Thread(void *param) | cThread |  [protected, static] | 
| TriggerAction()=0 | NewSimulatorTimerThread |  [protected, pure virtual] | 
| Wait(void *&rv) | cThread |  [virtual] | 
| ~cThread() | cThread |  [virtual] | 
| ~NewSimulatorTimerThread() | NewSimulatorTimerThread |  [virtual] | 
 1.4.4
 1.4.4