pub unsafe fn _mm_mask3_fmadd_round_sch(
    a: __m128h,
    b: __m128h,
    c: __m128h,
    k: __mmask8,
    const ROUNDING: i32,
) -> __m128h🔬This is a nightly-only experimental API. (
stdarch_x86_avx512_f16 #127213)Available on (x86 or x86-64) and target feature 
avx512fp16 and x86-64 only.Expand description
Multiply the lower complex numbers in a and b, accumulate to the lower complex number in c, and
store the result in the lower elements of dst using writemask k (elements are copied from c when
mask bit 0 is not set), and copy the upper 6 packed elements from a to the upper elements of dst.
Each complex number is composed of two adjacent half-precision (16-bit) floating-point elements,
which defines the complex number complex = vec.fp16[0] + i * vec.fp16[1].
Rounding is done according to the rounding parameter, which can be one of:
- _MM_FROUND_TO_NEAREST_INT|- _MM_FROUND_NO_EXC: round to nearest and suppress exceptions
- _MM_FROUND_TO_NEG_INF|- _MM_FROUND_NO_EXC: round down and suppress exceptions
- _MM_FROUND_TO_POS_INF|- _MM_FROUND_NO_EXC: round up and suppress exceptions
- _MM_FROUND_TO_ZERO|- _MM_FROUND_NO_EXC: truncate and suppress exceptions
- _MM_FROUND_CUR_DIRECTION: use- MXCSR.RC- see- _MM_SET_ROUNDING_MODE