Struct std::sync::Barrier  1.0.0[−][src]
pub struct Barrier { /* fields omitted */ }Expand description
A barrier enables multiple threads to synchronize the beginning of some computation.
Examples
use std::sync::{Arc, Barrier};
use std::thread;
let mut handles = Vec::with_capacity(10);
let barrier = Arc::new(Barrier::new(10));
for _ in 0..10 {
    let c = Arc::clone(&barrier);
    // The same messages will be printed together.
    // You will NOT see any interleaving.
    handles.push(thread::spawn(move|| {
        println!("before wait");
        c.wait();
        println!("after wait");
    }));
}
// Wait for other threads to finish.
for handle in handles {
    handle.join().unwrap();
}Implementations
Blocks the current thread until all threads have rendezvoused here.
Barriers are re-usable after all threads have rendezvoused once, and can be used continuously.
A single (arbitrary) thread will receive a BarrierWaitResult that
returns true from BarrierWaitResult::is_leader() when returning
from this function, and all other threads will receive a result that
will return false from BarrierWaitResult::is_leader().
Examples
use std::sync::{Arc, Barrier};
use std::thread;
let mut handles = Vec::with_capacity(10);
let barrier = Arc::new(Barrier::new(10));
for _ in 0..10 {
    let c = Arc::clone(&barrier);
    // The same messages will be printed together.
    // You will NOT see any interleaving.
    handles.push(thread::spawn(move|| {
        println!("before wait");
        c.wait();
        println!("after wait");
    }));
}
// Wait for other threads to finish.
for handle in handles {
    handle.join().unwrap();
}