This example illustrates the most primitive form of C++ class wrapping performed by SWIG. In this case, C++ classes are simply transformed into a collection of C-style functions that provide access to class members.
/* File : example.h */
class Shape {
public:
  Shape() {
    nshapes++;
  }
  virtual ~Shape() {
    nshapes--;
  }
  double  x, y;
  void    move(double dx, double dy);
  virtual double area() = 0;
  virtual double perimeter() = 0;
  static  int nshapes;
};
class Circle : public Shape {
private:
  double radius;
public:
  Circle(double r) : radius(r) { }
  virtual double area();
  virtual double perimeter();
};
class Square : public Shape {
private:
  double width;
public:
  Square(double w) : width(w) { }
  virtual double area();
  virtual double perimeter();
};
/* File : example.i */
%module example
%{
#include "example.h"
%}
/* Let's just grab the original header file here */
%include "example.h"
Note: when creating a C++ extension, you must run SWIG with the -c++ option like this:
% swig -c++ -perl example.i
$c = new example::Circle(10.0);
$c->{x} = 15;    # Set member data
$x = $c->{x};    # Get member data
print "The area is ", $c->area();
$c->DESTROY(); # Deletes a shape
$n = $example::Shape::nshapes; # Get a static data member $example::Shapes::nshapes = 13; # Set a static data member