|
|||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | ||||||||
See:
Description
| Interface Summary | |
|---|---|
| State | A State is a dynamic state of the finite state machine. |
| Class Summary | |
|---|---|
| AutomatonState | Defines a state of a finite state machine used when validating an instance against a complex type. |
| CountingState | A counting state is a dynamic object representing the combination of an AutomatonState and a counter value |
| DeterminizedState | A state in a determinized finite state machine |
| Edge | Internal class to represent the data associated with a transition: the element that triggers the transition, and the new state that results from the transition. |
| Edge.MaxOccursParticle | |
| Edge.MaxOccursTerm | Special singular Term identifying a transition to be used when the maxOccurs value of a counting state is reached. |
| FiniteStateMachine | Class representing a finite state machine, as a collection of states with transitions between them. |
| FiniteStateMachine.TermParticlePair | |
| NonDeterminizedState | A state in the non-determinized finite state machine |
| SuffixState | The state of a finite state machine that is processing "suffix" open content. |
The package com.saxonica.fsa contains classes used to implement the finite state machines used when validating document instances against a schema.
None of these classes will be used by typical user applications.
|
|||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | ||||||||