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Strategy functor for distance point to segment calculation.
Class which calculates the distance of a point to a segment, for points on a sphere or globe
template<typename CalculationType, typename Strategy> class strategy::distance::cross_track { // ... };
| Parameter | Default | Description | 
|---|---|---|
| typename CalculationType | void | numeric type for calculation (e.g. high precision); if void then it is extracted automatically from the coordinate type and (if necessary) promoted to floating point | 
| typename Strategy | haversine<double, CalculationType> | underlying point-point distance strategy, defaults to haversine | 
| Function | Description | Parameters | 
|---|---|---|
| 
 cross_track() 
 | ||
| 
 cross_track(typename Strategy::radius_type const & r) 
 | typename Strategy::radius_type const &: r: | |
| 
 cross_track(Strategy const & s) 
 | Strategy const &: s: | 
| Function | Description | Parameters | Returns | 
|---|---|---|---|
| 
 template<typename Point, typename PointOfSegment> return_type< Point, PointOfSegment >::type apply(Point const & p, PointOfSegment const & sp1, PointOfSegment const & sp2) 
 | Point const &: p: PointOfSegment const &: sp1: PointOfSegment const &: sp2: | ||
| 
 Strategy::radius_type radius() 
 | 
          #include <boost/geometry/strategies/spherical/distance_cross_track.hpp>