/*
 * Copyright © 2019 Red Hat.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

#include "lvp_private.h"

#include "pipe-loader/pipe_loader.h"
#include "git_sha1.h"
#include "vk_util.h"
#include "pipe/p_state.h"
#include "pipe/p_context.h"
#include "frontend/drisw_api.h"

#include "util/u_inlines.h"
#include "util/os_memory.h"
#include "util/u_thread.h"
#include "util/u_atomic.h"
#include "util/timespec.h"
#include "os_time.h"

#if defined(VK_USE_PLATFORM_WAYLAND_KHR) || \
    defined(VK_USE_PLATFORM_WIN32_KHR) || \
    defined(VK_USE_PLATFORM_XCB_KHR) || \
    defined(VK_USE_PLATFORM_XLIB_KHR) || \
    defined(VK_USE_PLATFORM_DISPLAY_KHR)
#define LVP_USE_WSI_PLATFORM
#endif
#define LVP_API_VERSION VK_MAKE_VERSION(1, 1, VK_HEADER_VERSION)

VKAPI_ATTR VkResult VKAPI_CALL lvp_EnumerateInstanceVersion(uint32_t* pApiVersion)
{
   *pApiVersion = LVP_API_VERSION;
   return VK_SUCCESS;
}

static const struct vk_instance_extension_table lvp_instance_extensions_supported = {
   .KHR_device_group_creation                = true,
   .KHR_external_fence_capabilities          = true,
   .KHR_external_memory_capabilities         = true,
   .KHR_external_semaphore_capabilities      = true,
   .KHR_get_physical_device_properties2      = true,
   .EXT_debug_report                         = true,
#ifdef LVP_USE_WSI_PLATFORM
   .KHR_get_surface_capabilities2            = true,
   .KHR_surface                              = true,
   .KHR_surface_protected_capabilities       = true,
#endif
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
   .KHR_wayland_surface                      = true,
#endif
#ifdef VK_USE_PLATFORM_WIN32_KHR
   .KHR_win32_surface                        = true,
#endif
#ifdef VK_USE_PLATFORM_XCB_KHR
   .KHR_xcb_surface                          = true,
#endif
#ifdef VK_USE_PLATFORM_XLIB_KHR
   .KHR_xlib_surface                         = true,
#endif
#ifdef VK_USE_PLATFORM_XLIB_XRANDR_EXT
   .EXT_acquire_xlib_display                 = true,
#endif
#ifdef VK_USE_PLATFORM_DISPLAY_KHR
   .KHR_display                              = true,
   .KHR_get_display_properties2              = true,
   .EXT_direct_mode_display                  = true,
   .EXT_display_surface_counter              = true,
#endif
};

static const struct vk_device_extension_table lvp_device_extensions_supported = {
   .KHR_8bit_storage                      = true,
   .KHR_16bit_storage                     = true,
   .KHR_bind_memory2                      = true,
   .KHR_buffer_device_address             = true,
   .KHR_create_renderpass2                = true,
   .KHR_copy_commands2                    = true,
   .KHR_dedicated_allocation              = true,
   .KHR_descriptor_update_template        = true,
   .KHR_device_group                      = true,
   .KHR_draw_indirect_count               = true,
   .KHR_driver_properties                 = true,
   .KHR_external_fence                    = true,
   .KHR_external_memory                   = true,
   .KHR_external_semaphore                = true,
   .KHR_get_memory_requirements2          = true,
#ifdef LVP_USE_WSI_PLATFORM
   .KHR_incremental_present               = true,
#endif
   .KHR_image_format_list                 = true,
   .KHR_imageless_framebuffer             = true,
   .KHR_maintenance1                      = true,
   .KHR_maintenance2                      = true,
   .KHR_maintenance3                      = true,
   .KHR_multiview                         = true,
   .KHR_push_descriptor                   = true,
   .KHR_relaxed_block_layout              = true,
   .KHR_sampler_mirror_clamp_to_edge      = true,
   .KHR_separate_depth_stencil_layouts    = true,
   .KHR_shader_atomic_int64               = true,
   .KHR_shader_draw_parameters            = true,
   .KHR_storage_buffer_storage_class      = true,
#ifdef LVP_USE_WSI_PLATFORM
   .KHR_swapchain                         = true,
#endif
   .KHR_uniform_buffer_standard_layout    = true,
   .KHR_variable_pointers                 = true,
   .EXT_calibrated_timestamps             = true,
   .EXT_conditional_rendering             = true,
   .EXT_extended_dynamic_state            = true,
   .EXT_extended_dynamic_state2           = true,
   .EXT_host_query_reset                  = true,
   .EXT_index_type_uint8                  = true,
   .EXT_multi_draw                        = true,
   .EXT_post_depth_coverage               = true,
   .EXT_private_data                      = true,
   .EXT_sampler_filter_minmax             = true,
   .EXT_scalar_block_layout               = true,
   .EXT_separate_stencil_usage            = true,
   .EXT_shader_stencil_export             = true,
   .EXT_shader_viewport_index_layer       = true,
   .EXT_transform_feedback                = true,
   .EXT_vertex_attribute_divisor          = true,
   .EXT_vertex_input_dynamic_state        = true,
   .EXT_custom_border_color               = true,
   .EXT_provoking_vertex                  = true,
   .EXT_line_rasterization                = true,
   .GOOGLE_decorate_string                = true,
   .GOOGLE_hlsl_functionality1            = true,
};

static VkResult VKAPI_CALL
lvp_physical_device_init(struct lvp_physical_device *device,
                         struct lvp_instance *instance,
                         struct pipe_loader_device *pld)
{
   VkResult result;

   struct vk_physical_device_dispatch_table dispatch_table;
   vk_physical_device_dispatch_table_from_entrypoints(
      &dispatch_table, &lvp_physical_device_entrypoints, true);
   result = vk_physical_device_init(&device->vk, &instance->vk,
                                    NULL, &dispatch_table);
   if (result != VK_SUCCESS) {
      vk_error(instance, result);
      goto fail;
   }
   device->pld = pld;

   device->pscreen = pipe_loader_create_screen_vk(device->pld, true);
   if (!device->pscreen)
      return vk_error(instance, VK_ERROR_OUT_OF_HOST_MEMORY);

   device->max_images = device->pscreen->get_shader_param(device->pscreen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_MAX_SHADER_IMAGES);
   device->vk.supported_extensions = lvp_device_extensions_supported;
   result = lvp_init_wsi(device);
   if (result != VK_SUCCESS) {
      vk_physical_device_finish(&device->vk);
      vk_error(instance, result);
      goto fail;
   }

   return VK_SUCCESS;
 fail:
   return result;
}

static void VKAPI_CALL
lvp_physical_device_finish(struct lvp_physical_device *device)
{
   lvp_finish_wsi(device);
   device->pscreen->destroy(device->pscreen);
   vk_physical_device_finish(&device->vk);
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_CreateInstance(
   const VkInstanceCreateInfo*                 pCreateInfo,
   const VkAllocationCallbacks*                pAllocator,
   VkInstance*                                 pInstance)
{
   struct lvp_instance *instance;
   VkResult result;

   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO);

   if (pAllocator == NULL)
      pAllocator = vk_default_allocator();

   instance = vk_zalloc(pAllocator, sizeof(*instance), 8,
                        VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
   if (!instance)
      return vk_error(NULL, VK_ERROR_OUT_OF_HOST_MEMORY);

   struct vk_instance_dispatch_table dispatch_table;
   vk_instance_dispatch_table_from_entrypoints(
      &dispatch_table, &lvp_instance_entrypoints, true);

   result = vk_instance_init(&instance->vk,
                             &lvp_instance_extensions_supported,
                             &dispatch_table,
                             pCreateInfo,
                             pAllocator);
   if (result != VK_SUCCESS) {
      vk_free(pAllocator, instance);
      return vk_error(instance, result);
   }

   instance->apiVersion = LVP_API_VERSION;
   instance->physicalDeviceCount = -1;

   //   _mesa_locale_init();
   //   VG(VALGRIND_CREATE_MEMPOOL(instance, 0, false));

   *pInstance = lvp_instance_to_handle(instance);

   return VK_SUCCESS;
}

VKAPI_ATTR void VKAPI_CALL lvp_DestroyInstance(
   VkInstance                                  _instance,
   const VkAllocationCallbacks*                pAllocator)
{
   LVP_FROM_HANDLE(lvp_instance, instance, _instance);

   if (!instance)
      return;
   if (instance->physicalDeviceCount > 0)
      lvp_physical_device_finish(&instance->physicalDevice);
   //   _mesa_locale_fini();

   pipe_loader_release(&instance->devs, instance->num_devices);

   vk_instance_finish(&instance->vk);
   vk_free(&instance->vk.alloc, instance);
}

#if defined(HAVE_PIPE_LOADER_DRI)
static void lvp_get_image(struct dri_drawable *dri_drawable,
                          int x, int y, unsigned width, unsigned height, unsigned stride,
                          void *data)
{

}

static void lvp_put_image(struct dri_drawable *dri_drawable,
                          void *data, unsigned width, unsigned height)
{
   fprintf(stderr, "put image %dx%d\n", width, height);
}

static void lvp_put_image2(struct dri_drawable *dri_drawable,
                           void *data, int x, int y, unsigned width, unsigned height,
                           unsigned stride)
{
   fprintf(stderr, "put image 2 %d,%d %dx%d\n", x, y, width, height);
}

static struct drisw_loader_funcs lvp_sw_lf = {
   .get_image = lvp_get_image,
   .put_image = lvp_put_image,
   .put_image2 = lvp_put_image2,
};
#endif

static VkResult
lvp_enumerate_physical_devices(struct lvp_instance *instance)
{
   VkResult result;

   if (instance->physicalDeviceCount != -1)
      return VK_SUCCESS;

   /* sw only for now */
   instance->num_devices = pipe_loader_sw_probe(NULL, 0);

   assert(instance->num_devices == 1);

#if defined(HAVE_PIPE_LOADER_DRI)
   pipe_loader_sw_probe_dri(&instance->devs, &lvp_sw_lf);
#else
   pipe_loader_sw_probe_null(&instance->devs);
#endif

   result = lvp_physical_device_init(&instance->physicalDevice,
                                     instance, &instance->devs[0]);
   if (result == VK_ERROR_INCOMPATIBLE_DRIVER) {
      instance->physicalDeviceCount = 0;
   } else if (result == VK_SUCCESS) {
      instance->physicalDeviceCount = 1;
   }

   return result;
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_EnumeratePhysicalDevices(
   VkInstance                                  _instance,
   uint32_t*                                   pPhysicalDeviceCount,
   VkPhysicalDevice*                           pPhysicalDevices)
{
   LVP_FROM_HANDLE(lvp_instance, instance, _instance);
   VkResult result;

   result = lvp_enumerate_physical_devices(instance);
   if (result != VK_SUCCESS)
      return result;

   if (!pPhysicalDevices) {
      *pPhysicalDeviceCount = instance->physicalDeviceCount;
   } else if (*pPhysicalDeviceCount >= 1) {
      pPhysicalDevices[0] = lvp_physical_device_to_handle(&instance->physicalDevice);
      *pPhysicalDeviceCount = 1;
   } else {
      *pPhysicalDeviceCount = 0;
   }

   return VK_SUCCESS;
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_EnumeratePhysicalDeviceGroups(
   VkInstance                                 _instance,
   uint32_t*                                   pPhysicalDeviceGroupCount,
   VkPhysicalDeviceGroupProperties*            pPhysicalDeviceGroupProperties)
{
   LVP_FROM_HANDLE(lvp_instance, instance, _instance);
   VK_OUTARRAY_MAKE_TYPED(VkPhysicalDeviceGroupProperties, out,
                          pPhysicalDeviceGroupProperties,
                          pPhysicalDeviceGroupCount);

   VkResult result = lvp_enumerate_physical_devices(instance);
   if (result != VK_SUCCESS)
      return result;

   vk_outarray_append_typed(VkPhysicalDeviceGroupProperties, &out, p) {
      p->physicalDeviceCount = 1;
      memset(p->physicalDevices, 0, sizeof(p->physicalDevices));
      p->physicalDevices[0] = lvp_physical_device_to_handle(&instance->physicalDevice);
      p->subsetAllocation = false;
   }

   return vk_outarray_status(&out);
}

static int
min_vertex_pipeline_param(struct pipe_screen *pscreen, enum pipe_shader_cap param)
{
   int val = INT_MAX;
   for (int i = 0; i < PIPE_SHADER_COMPUTE; ++i) {
      if (i == PIPE_SHADER_FRAGMENT ||
          !pscreen->get_shader_param(pscreen, i,
                                     PIPE_SHADER_CAP_MAX_INSTRUCTIONS))
         continue;

      val = MAX2(val, pscreen->get_shader_param(pscreen, i, param));
   }
   return val;
}

static int
min_shader_param(struct pipe_screen *pscreen, enum pipe_shader_cap param)
{
   return MIN3(min_vertex_pipeline_param(pscreen, param),
               pscreen->get_shader_param(pscreen, PIPE_SHADER_FRAGMENT, param),
               pscreen->get_shader_param(pscreen, PIPE_SHADER_COMPUTE, param));
}

VKAPI_ATTR void VKAPI_CALL lvp_GetPhysicalDeviceFeatures(
   VkPhysicalDevice                            physicalDevice,
   VkPhysicalDeviceFeatures*                   pFeatures)
{
   LVP_FROM_HANDLE(lvp_physical_device, pdevice, physicalDevice);
   bool indirect = false;//pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_GLSL_FEATURE_LEVEL) >= 400;
   memset(pFeatures, 0, sizeof(*pFeatures));
   *pFeatures = (VkPhysicalDeviceFeatures) {
      .robustBufferAccess                       = true,
      .fullDrawIndexUint32                      = true,
      .imageCubeArray                           = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_CUBE_MAP_ARRAY) != 0),
      .independentBlend                         = true,
      .geometryShader                           = (pdevice->pscreen->get_shader_param(pdevice->pscreen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) != 0),
      .tessellationShader                       = (pdevice->pscreen->get_shader_param(pdevice->pscreen, PIPE_SHADER_TESS_EVAL, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) != 0),
      .sampleRateShading                        = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_SAMPLE_SHADING) != 0),
      .dualSrcBlend                             = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS) != 0),
      .logicOp                                  = true,
      .multiDrawIndirect                        = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MULTI_DRAW_INDIRECT) != 0),
      .drawIndirectFirstInstance                = true,
      .depthClamp                               = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_DEPTH_CLIP_DISABLE) != 0),
      .depthBiasClamp                           = true,
      .fillModeNonSolid                         = true,
      .depthBounds                              = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_DEPTH_BOUNDS_TEST) != 0),
      .wideLines                                = true,
      .largePoints                              = true,
      .alphaToOne                               = true,
      .multiViewport                            = true,
      .samplerAnisotropy                        = false, /* FINISHME */
      .textureCompressionETC2                   = false,
      .textureCompressionASTC_LDR               = false,
      .textureCompressionBC                     = true,
      .occlusionQueryPrecise                    = true,
      .pipelineStatisticsQuery                  = true,
      .vertexPipelineStoresAndAtomics           = (min_vertex_pipeline_param(pdevice->pscreen, PIPE_SHADER_CAP_MAX_SHADER_BUFFERS) != 0),
      .fragmentStoresAndAtomics                 = (pdevice->pscreen->get_shader_param(pdevice->pscreen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_MAX_SHADER_BUFFERS) != 0),
      .shaderTessellationAndGeometryPointSize   = true,
      .shaderImageGatherExtended                = true,
      .shaderStorageImageExtendedFormats        = (min_shader_param(pdevice->pscreen, PIPE_SHADER_CAP_MAX_SHADER_IMAGES) != 0),
      .shaderStorageImageMultisample            = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_TEXTURE_MULTISAMPLE) != 0),
      .shaderUniformBufferArrayDynamicIndexing  = indirect,
      .shaderSampledImageArrayDynamicIndexing   = indirect,
      .shaderStorageBufferArrayDynamicIndexing  = indirect,
      .shaderStorageImageArrayDynamicIndexing   = indirect,
      .shaderStorageImageReadWithoutFormat      = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_IMAGE_LOAD_FORMATTED) != 0),
      .shaderStorageImageWriteWithoutFormat     = (min_shader_param(pdevice->pscreen, PIPE_SHADER_CAP_MAX_SHADER_IMAGES) != 0),
      .shaderClipDistance                       = true,
      .shaderCullDistance                       = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_CULL_DISTANCE) == 1),
      .shaderFloat64                            = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_DOUBLES) == 1),
      .shaderInt64                              = (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_INT64) == 1),
      .shaderInt16                              = (min_shader_param(pdevice->pscreen, PIPE_SHADER_CAP_INT16) == 1),
      .variableMultisampleRate                  = false,
      .inheritedQueries                         = false,
   };
}

static void
lvp_get_physical_device_features_1_1(struct lvp_physical_device *pdevice,
                                     VkPhysicalDeviceVulkan11Features *f)
{
   assert(f->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES);

   f->storageBuffer16BitAccess            = true;
   f->uniformAndStorageBuffer16BitAccess  = true;
   f->storagePushConstant16               = true;
   f->storageInputOutput16                = false;
   f->multiview                           = true;
   f->multiviewGeometryShader             = true;
   f->multiviewTessellationShader         = true;
   f->variablePointersStorageBuffer       = true;
   f->variablePointers                    = false;
   f->protectedMemory                     = false;
   f->samplerYcbcrConversion              = false;
   f->shaderDrawParameters                = true;
}

VKAPI_ATTR void VKAPI_CALL lvp_GetPhysicalDeviceFeatures2(
   VkPhysicalDevice                            physicalDevice,
   VkPhysicalDeviceFeatures2                  *pFeatures)
{
   LVP_FROM_HANDLE(lvp_physical_device, pdevice, physicalDevice);
   lvp_GetPhysicalDeviceFeatures(physicalDevice, &pFeatures->features);

   VkPhysicalDeviceVulkan11Features core_1_1 = {
      .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES,
   };
   lvp_get_physical_device_features_1_1(pdevice, &core_1_1);

#define CORE_FEATURE(major, minor, feature) \
   features->feature = core_##major##_##minor.feature

   vk_foreach_struct(ext, pFeatures->pNext) {
      switch (ext->sType) {
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES: {
         VkPhysicalDeviceVariablePointersFeatures *features = (void *)ext;
         CORE_FEATURE(1, 1, variablePointersStorageBuffer);
         CORE_FEATURE(1, 1, variablePointers);
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES: {
         VkPhysicalDeviceShaderDrawParametersFeatures *features =
            (VkPhysicalDeviceShaderDrawParametersFeatures*)ext;
         CORE_FEATURE(1, 1, shaderDrawParameters);
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES: {
         VkPhysicalDeviceProtectedMemoryFeatures *features =
            (VkPhysicalDeviceProtectedMemoryFeatures*)ext;
         CORE_FEATURE(1, 1, protectedMemory);
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES: {
         VkPhysicalDevice8BitStorageFeaturesKHR *features =
            (VkPhysicalDevice8BitStorageFeaturesKHR *)ext;
         features->storageBuffer8BitAccess = true;
         features->uniformAndStorageBuffer8BitAccess = true;
         features->storagePushConstant8 = true;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES: {
         VkPhysicalDevice16BitStorageFeatures *features =
            (VkPhysicalDevice16BitStorageFeatures*)ext;
         CORE_FEATURE(1, 1, storageBuffer16BitAccess);
         CORE_FEATURE(1, 1, uniformAndStorageBuffer16BitAccess);
         CORE_FEATURE(1, 1, storagePushConstant16);
         CORE_FEATURE(1, 1, storageInputOutput16);
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIVATE_DATA_FEATURES_EXT: {
         VkPhysicalDevicePrivateDataFeaturesEXT *features =
            (VkPhysicalDevicePrivateDataFeaturesEXT *)ext;
         features->privateData = true;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT: {
         VkPhysicalDeviceLineRasterizationFeaturesEXT *features =
            (VkPhysicalDeviceLineRasterizationFeaturesEXT *)ext;
         features->rectangularLines = true;
         features->bresenhamLines = true;
         features->smoothLines = true;
         features->stippledRectangularLines = true;
         features->stippledBresenhamLines = true;
         features->stippledSmoothLines = true;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT: {
         VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *features =
            (VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *)ext;
         features->vertexAttributeInstanceRateZeroDivisor = false;
         if (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR) != 0) {
            features->vertexAttributeInstanceRateDivisor = true;
         } else {
            features->vertexAttributeInstanceRateDivisor = false;
         }
         break;
      }

      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT: {
         VkPhysicalDeviceIndexTypeUint8FeaturesEXT *features =
            (VkPhysicalDeviceIndexTypeUint8FeaturesEXT *)ext;
         features->indexTypeUint8 = true;
         break;
      }

      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT: {
         VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT *features =
            (VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT *)ext;
         features->vertexInputDynamicState = true;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT: {
         VkPhysicalDeviceTransformFeedbackFeaturesEXT *features =
            (VkPhysicalDeviceTransformFeedbackFeaturesEXT*)ext;

         features->transformFeedback = true;
         features->geometryStreams = true;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT: {
         VkPhysicalDeviceConditionalRenderingFeaturesEXT *features =
            (VkPhysicalDeviceConditionalRenderingFeaturesEXT*)ext;
         features->conditionalRendering = true;
         features->inheritedConditionalRendering = false;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT: {
         VkPhysicalDeviceExtendedDynamicStateFeaturesEXT *features =
            (VkPhysicalDeviceExtendedDynamicStateFeaturesEXT*)ext;
         features->extendedDynamicState = true;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES: {
         VkPhysicalDeviceMultiviewFeatures *features = (VkPhysicalDeviceMultiviewFeatures*)ext;
         CORE_FEATURE(1, 1, multiview);
         CORE_FEATURE(1, 1, multiviewGeometryShader);
         CORE_FEATURE(1, 1, multiviewTessellationShader);
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES: {
         lvp_get_physical_device_features_1_1(pdevice, (void *)ext);
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR: {
         VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR *features =
            (VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR *)ext;
         features->uniformBufferStandardLayout = true;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES_EXT: {
         VkPhysicalDeviceScalarBlockLayoutFeaturesEXT *features =
            (VkPhysicalDeviceScalarBlockLayoutFeaturesEXT *)ext;
         features->scalarBlockLayout = true;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES: {
         VkPhysicalDeviceSamplerYcbcrConversionFeatures *features =
            (VkPhysicalDeviceSamplerYcbcrConversionFeatures *) ext;
         CORE_FEATURE(1, 1, samplerYcbcrConversion);
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT: {
         VkPhysicalDeviceHostQueryResetFeaturesEXT *features =
            (VkPhysicalDeviceHostQueryResetFeaturesEXT *)ext;
         features->hostQueryReset = true;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_KHR: {
         VkPhysicalDeviceBufferDeviceAddressFeaturesKHR *features = (void *)ext;
         features->bufferDeviceAddress = true;
         features->bufferDeviceAddressCaptureReplay = false;
         features->bufferDeviceAddressMultiDevice = false;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES_KHR: {
         VkPhysicalDeviceShaderAtomicInt64FeaturesKHR *features = (void *)ext;
         features->shaderBufferInt64Atomics = true;
         features->shaderSharedInt64Atomics = true;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES: {
         VkPhysicalDeviceImagelessFramebufferFeatures *features =
            (VkPhysicalDeviceImagelessFramebufferFeatures*)ext;
         features->imagelessFramebuffer = true;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES_KHR: {
         VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR *features =
            (VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR *)ext;
         features->separateDepthStencilLayouts = true;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT: {
         VkPhysicalDeviceCustomBorderColorFeaturesEXT *features =
            (VkPhysicalDeviceCustomBorderColorFeaturesEXT *)ext;
         features->customBorderColors = true;
         features->customBorderColorWithoutFormat = true;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT: {
         VkPhysicalDeviceProvokingVertexFeaturesEXT *features =
            (VkPhysicalDeviceProvokingVertexFeaturesEXT*)ext;
         features->provokingVertexLast = true;
         features->transformFeedbackPreservesProvokingVertex = true;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_FEATURES_EXT: {
         VkPhysicalDeviceMultiDrawFeaturesEXT *features = (VkPhysicalDeviceMultiDrawFeaturesEXT *)ext;
         features->multiDraw = true;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT: {
         VkPhysicalDeviceExtendedDynamicState2FeaturesEXT *features = (VkPhysicalDeviceExtendedDynamicState2FeaturesEXT *)ext;
         features->extendedDynamicState2 = true;
         features->extendedDynamicState2LogicOp = true;
         features->extendedDynamicState2PatchControlPoints = true;
         break;
      }
      default:
         break;
      }
   }
}

void
lvp_device_get_cache_uuid(void *uuid)
{
   memset(uuid, 0, VK_UUID_SIZE);
   snprintf(uuid, VK_UUID_SIZE, "val-%s", MESA_GIT_SHA1 + 4);
}

VKAPI_ATTR void VKAPI_CALL lvp_GetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice,
                                     VkPhysicalDeviceProperties *pProperties)
{
   LVP_FROM_HANDLE(lvp_physical_device, pdevice, physicalDevice);

   VkSampleCountFlags sample_counts = VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT;

   uint64_t grid_size[3], block_size[3];
   uint64_t max_threads_per_block, max_local_size;

   pdevice->pscreen->get_compute_param(pdevice->pscreen, PIPE_SHADER_IR_NIR,
                                       PIPE_COMPUTE_CAP_MAX_GRID_SIZE, grid_size);
   pdevice->pscreen->get_compute_param(pdevice->pscreen, PIPE_SHADER_IR_NIR,
                                       PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE, block_size);
   pdevice->pscreen->get_compute_param(pdevice->pscreen, PIPE_SHADER_IR_NIR,
                                       PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK,
                                       &max_threads_per_block);
   pdevice->pscreen->get_compute_param(pdevice->pscreen, PIPE_SHADER_IR_NIR,
                                       PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE,
                                       &max_local_size);

   VkPhysicalDeviceLimits limits = {
      .maxImageDimension1D                      = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_TEXTURE_2D_SIZE),
      .maxImageDimension2D                      = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_TEXTURE_2D_SIZE),
      .maxImageDimension3D                      = (1 << pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_TEXTURE_3D_LEVELS)),
      .maxImageDimensionCube                    = (1 << pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS)),
      .maxImageArrayLayers                      = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS),
      .maxTexelBufferElements                   = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE),
      .maxUniformBufferRange                    = min_shader_param(pdevice->pscreen, PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE),
      .maxStorageBufferRange                    = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_SHADER_BUFFER_SIZE),
      .maxPushConstantsSize                     = MAX_PUSH_CONSTANTS_SIZE,
      .maxMemoryAllocationCount                 = UINT32_MAX,
      .maxSamplerAllocationCount                = 32 * 1024,
      .bufferImageGranularity                   = 64, /* A cache line */
      .sparseAddressSpaceSize                   = 0,
      .maxBoundDescriptorSets                   = MAX_SETS,
      .maxPerStageDescriptorSamplers            = min_shader_param(pdevice->pscreen, PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS),
      .maxPerStageDescriptorUniformBuffers      = min_shader_param(pdevice->pscreen, PIPE_SHADER_CAP_MAX_CONST_BUFFERS) - 1,
      .maxPerStageDescriptorStorageBuffers      = min_shader_param(pdevice->pscreen, PIPE_SHADER_CAP_MAX_SHADER_BUFFERS),
      .maxPerStageDescriptorSampledImages       = min_shader_param(pdevice->pscreen, PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS),
      .maxPerStageDescriptorStorageImages       = min_shader_param(pdevice->pscreen, PIPE_SHADER_CAP_MAX_SHADER_IMAGES),
      .maxPerStageDescriptorInputAttachments    = 8,
      .maxPerStageResources                     = 128,
      .maxDescriptorSetSamplers                 = 32 * 1024,
      .maxDescriptorSetUniformBuffers           = 256,
      .maxDescriptorSetUniformBuffersDynamic    = 256,
      .maxDescriptorSetStorageBuffers           = 256,
      .maxDescriptorSetStorageBuffersDynamic    = 256,
      .maxDescriptorSetSampledImages            = 256,
      .maxDescriptorSetStorageImages            = 256,
      .maxDescriptorSetInputAttachments         = 256,
      .maxVertexInputAttributes                 = 32,
      .maxVertexInputBindings                   = 32,
      .maxVertexInputAttributeOffset            = 2047,
      .maxVertexInputBindingStride              = 2048,
      .maxVertexOutputComponents                = 128,
      .maxTessellationGenerationLevel           = 64,
      .maxTessellationPatchSize                 = 32,
      .maxTessellationControlPerVertexInputComponents = 128,
      .maxTessellationControlPerVertexOutputComponents = 128,
      .maxTessellationControlPerPatchOutputComponents = 128,
      .maxTessellationControlTotalOutputComponents = 4096,
      .maxTessellationEvaluationInputComponents = 128,
      .maxTessellationEvaluationOutputComponents = 128,
      .maxGeometryShaderInvocations             = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_GS_INVOCATIONS),
      .maxGeometryInputComponents               = 64,
      .maxGeometryOutputComponents              = 128,
      .maxGeometryOutputVertices                = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES),
      .maxGeometryTotalOutputComponents         = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS),
      .maxFragmentInputComponents               = 128,
      .maxFragmentOutputAttachments             = 8,
      .maxFragmentDualSrcAttachments            = 2,
      .maxFragmentCombinedOutputResources       = 8,
      .maxComputeSharedMemorySize               = max_local_size,
      .maxComputeWorkGroupCount                 = { grid_size[0], grid_size[1], grid_size[2] },
      .maxComputeWorkGroupInvocations           = max_threads_per_block,
      .maxComputeWorkGroupSize = { block_size[0], block_size[1], block_size[2] },
      .subPixelPrecisionBits                    = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_RASTERIZER_SUBPIXEL_BITS),
      .subTexelPrecisionBits                    = 8,
      .mipmapPrecisionBits                      = 8,
      .maxDrawIndexedIndexValue                 = UINT32_MAX,
      .maxDrawIndirectCount                     = UINT32_MAX,
      .maxSamplerLodBias                        = 16,
      .maxSamplerAnisotropy                     = 16,
      .maxViewports                             = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_VIEWPORTS),
      .maxViewportDimensions                    = { (1 << 14), (1 << 14) },
      .viewportBoundsRange                      = { -32768.0, 32768.0 },
      .viewportSubPixelBits                     = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_VIEWPORT_SUBPIXEL_BITS),
      .minMemoryMapAlignment                    = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT),
      .minTexelBufferOffsetAlignment            = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT),
      .minUniformBufferOffsetAlignment          = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT),
      .minStorageBufferOffsetAlignment          = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT),
      .minTexelOffset                           = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MIN_TEXEL_OFFSET),
      .maxTexelOffset                           = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_TEXEL_OFFSET),
      .minTexelGatherOffset                     = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET),
      .maxTexelGatherOffset                     = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET),
      .minInterpolationOffset                   = -2, /* FIXME */
      .maxInterpolationOffset                   = 2, /* FIXME */
      .subPixelInterpolationOffsetBits          = 8, /* FIXME */
      .maxFramebufferWidth                      = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_TEXTURE_2D_SIZE),
      .maxFramebufferHeight                     = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_TEXTURE_2D_SIZE),
      .maxFramebufferLayers                     = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS),
      .framebufferColorSampleCounts             = sample_counts,
      .framebufferDepthSampleCounts             = sample_counts,
      .framebufferStencilSampleCounts           = sample_counts,
      .framebufferNoAttachmentsSampleCounts     = sample_counts,
      .maxColorAttachments                      = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_RENDER_TARGETS),
      .sampledImageColorSampleCounts            = sample_counts,
      .sampledImageIntegerSampleCounts          = sample_counts,
      .sampledImageDepthSampleCounts            = sample_counts,
      .sampledImageStencilSampleCounts          = sample_counts,
      .storageImageSampleCounts                 = sample_counts,
      .maxSampleMaskWords                       = 1,
      .timestampComputeAndGraphics              = true,
      .timestampPeriod                          = 1,
      .maxClipDistances                         = 8,
      .maxCullDistances                         = 8,
      .maxCombinedClipAndCullDistances          = 8,
      .discreteQueuePriorities                  = 2,
      .pointSizeRange                           = { 0.0, pdevice->pscreen->get_paramf(pdevice->pscreen, PIPE_CAPF_MAX_POINT_WIDTH) },
      .lineWidthRange                           = { 1.0, pdevice->pscreen->get_paramf(pdevice->pscreen, PIPE_CAPF_MAX_LINE_WIDTH) },
      .pointSizeGranularity                     = (1.0 / 8.0),
      .lineWidthGranularity                     = 1.0 / 128.0,
      .strictLines                              = true,
      .standardSampleLocations                  = true,
      .optimalBufferCopyOffsetAlignment         = 128,
      .optimalBufferCopyRowPitchAlignment       = 128,
      .nonCoherentAtomSize                      = 64,
   };

   *pProperties = (VkPhysicalDeviceProperties) {
      .apiVersion = LVP_API_VERSION,
      .driverVersion = 1,
      .vendorID = VK_VENDOR_ID_MESA,
      .deviceID = 0,
      .deviceType = VK_PHYSICAL_DEVICE_TYPE_CPU,
      .limits = limits,
      .sparseProperties = {0},
   };

   strcpy(pProperties->deviceName, pdevice->pscreen->get_name(pdevice->pscreen));
   lvp_device_get_cache_uuid(pProperties->pipelineCacheUUID);

}

extern unsigned lp_native_vector_width;
static void
lvp_get_physical_device_properties_1_1(struct lvp_physical_device *pdevice,
                                       VkPhysicalDeviceVulkan11Properties *p)
{
   assert(p->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES);

   memset(p->deviceUUID, 0, VK_UUID_SIZE);
   memset(p->driverUUID, 0, VK_UUID_SIZE);
   memset(p->deviceLUID, 0, VK_LUID_SIZE);
   /* The LUID is for Windows. */
   p->deviceLUIDValid = false;
   p->deviceNodeMask = 0;

   p->subgroupSize = lp_native_vector_width / 32;
   p->subgroupSupportedStages = VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT;
   p->subgroupSupportedOperations = VK_SUBGROUP_FEATURE_BASIC_BIT | VK_SUBGROUP_FEATURE_VOTE_BIT | VK_SUBGROUP_FEATURE_ARITHMETIC_BIT | VK_SUBGROUP_FEATURE_BALLOT_BIT;
   p->subgroupQuadOperationsInAllStages = false;

   p->pointClippingBehavior = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES;
   p->maxMultiviewViewCount = 6;
   p->maxMultiviewInstanceIndex = INT_MAX;
   p->protectedNoFault = false;
   p->maxPerSetDescriptors = 1024;
   p->maxMemoryAllocationSize = (1u << 31);
}

VKAPI_ATTR void VKAPI_CALL lvp_GetPhysicalDeviceProperties2(
   VkPhysicalDevice                            physicalDevice,
   VkPhysicalDeviceProperties2                *pProperties)
{
   LVP_FROM_HANDLE(lvp_physical_device, pdevice, physicalDevice);
   lvp_GetPhysicalDeviceProperties(physicalDevice, &pProperties->properties);

   VkPhysicalDeviceVulkan11Properties core_1_1 = {
      .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES,
   };
   lvp_get_physical_device_properties_1_1(pdevice, &core_1_1);

#define CORE_RENAMED_PROPERTY(major, minor, ext_property, core_property) \
   memcpy(&properties->ext_property, &core_##major##_##minor.core_property, \
          sizeof(core_##major##_##minor.core_property))

#define CORE_PROPERTY(major, minor, property) \
   CORE_RENAMED_PROPERTY(major, minor, property, property)

   vk_foreach_struct(ext, pProperties->pNext) {
      switch (ext->sType) {

      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR: {
         VkPhysicalDevicePushDescriptorPropertiesKHR *properties =
            (VkPhysicalDevicePushDescriptorPropertiesKHR *) ext;
         properties->maxPushDescriptors = MAX_PUSH_DESCRIPTORS;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES: {
         VkPhysicalDeviceMaintenance3Properties *properties =
            (VkPhysicalDeviceMaintenance3Properties*)ext;
         CORE_PROPERTY(1, 1, maxPerSetDescriptors);
         CORE_PROPERTY(1, 1, maxMemoryAllocationSize);
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR: {
         VkPhysicalDeviceDriverPropertiesKHR *driver_props =
            (VkPhysicalDeviceDriverPropertiesKHR *) ext;
         driver_props->driverID = VK_DRIVER_ID_MESA_LLVMPIPE;
         snprintf(driver_props->driverName, VK_MAX_DRIVER_NAME_SIZE_KHR, "llvmpipe");
         snprintf(driver_props->driverInfo, VK_MAX_DRIVER_INFO_SIZE_KHR,
                  "Mesa " PACKAGE_VERSION MESA_GIT_SHA1
#ifdef MESA_LLVM_VERSION_STRING
                  " (LLVM " MESA_LLVM_VERSION_STRING ")"
#endif
                 );
         driver_props->conformanceVersion.major = 1;
         driver_props->conformanceVersion.minor = 0;
         driver_props->conformanceVersion.subminor = 0;
         driver_props->conformanceVersion.patch = 0;;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES: {
         VkPhysicalDevicePointClippingProperties *properties =
            (VkPhysicalDevicePointClippingProperties*)ext;
         properties->pointClippingBehavior = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT: {
         VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *props =
            (VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *)ext;
         if (pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR) != 0)
            props->maxVertexAttribDivisor = UINT32_MAX;
         else
            props->maxVertexAttribDivisor = 1;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT: {
         VkPhysicalDeviceTransformFeedbackPropertiesEXT *properties =
            (VkPhysicalDeviceTransformFeedbackPropertiesEXT*)ext;
         properties->maxTransformFeedbackStreams = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_VERTEX_STREAMS);
         properties->maxTransformFeedbackBuffers = pdevice->pscreen->get_param(pdevice->pscreen, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS);
         properties->maxTransformFeedbackBufferSize = UINT32_MAX;
         properties->maxTransformFeedbackStreamDataSize = 512;
         properties->maxTransformFeedbackBufferDataSize = 512;
         properties->maxTransformFeedbackBufferDataStride = 512;
         properties->transformFeedbackQueries = true;
         properties->transformFeedbackStreamsLinesTriangles = false;
         properties->transformFeedbackRasterizationStreamSelect = false;
         properties->transformFeedbackDraw = true;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES: {
         VkPhysicalDeviceMultiviewProperties *properties =
            (VkPhysicalDeviceMultiviewProperties *)ext;
         CORE_PROPERTY(1, 1, maxMultiviewViewCount);
         CORE_PROPERTY(1, 1, maxMultiviewInstanceIndex);
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES: {
         VkPhysicalDeviceIDProperties *properties =
            (VkPhysicalDeviceIDProperties *)ext;
         CORE_PROPERTY(1, 1, deviceUUID);
         CORE_PROPERTY(1, 1, driverUUID);
         CORE_PROPERTY(1, 1, deviceLUID);
         CORE_PROPERTY(1, 1, deviceLUIDValid);
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES: {
         VkPhysicalDeviceProtectedMemoryProperties *properties =
            (VkPhysicalDeviceProtectedMemoryProperties *)ext;
         CORE_PROPERTY(1, 1, protectedNoFault);
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES_EXT: {
         VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT *properties =
            (VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT *)ext;
         properties->filterMinmaxImageComponentMapping = true;
         properties->filterMinmaxSingleComponentFormats = true;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_EXT: {
         VkPhysicalDeviceLineRasterizationPropertiesEXT *properties =
            (VkPhysicalDeviceLineRasterizationPropertiesEXT *)ext;
         properties->lineSubPixelPrecisionBits =
            pdevice->pscreen->get_param(pdevice->pscreen,
                                        PIPE_CAP_RASTERIZER_SUBPIXEL_BITS);
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES: {
         VkPhysicalDeviceSubgroupProperties *properties =
            (VkPhysicalDeviceSubgroupProperties*)ext;
         CORE_PROPERTY(1, 1, subgroupSize);
         CORE_RENAMED_PROPERTY(1, 1, supportedStages,
                               subgroupSupportedStages);
         CORE_RENAMED_PROPERTY(1, 1, supportedOperations,
                               subgroupSupportedOperations);
         CORE_RENAMED_PROPERTY(1, 1, quadOperationsInAllStages,
                               subgroupQuadOperationsInAllStages);
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES:
         lvp_get_physical_device_properties_1_1(pdevice, (void *)ext);
         break;
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_PROPERTIES_EXT: {
         VkPhysicalDeviceCustomBorderColorPropertiesEXT *properties =
            (VkPhysicalDeviceCustomBorderColorPropertiesEXT *)ext;
         properties->maxCustomBorderColorSamplers = 32 * 1024;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_PROPERTIES_EXT: {
         VkPhysicalDeviceProvokingVertexPropertiesEXT *properties =
            (VkPhysicalDeviceProvokingVertexPropertiesEXT*)ext;
         properties->provokingVertexModePerPipeline = true;
         properties->transformFeedbackPreservesTriangleFanProvokingVertex = true;
         break;
      }
      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_PROPERTIES_EXT: {
         VkPhysicalDeviceMultiDrawPropertiesEXT *props = (VkPhysicalDeviceMultiDrawPropertiesEXT *)ext;
         props->maxMultiDrawCount = 2048;
         break;
      }
      default:
         break;
      }
   }
}

static void lvp_get_physical_device_queue_family_properties(
   VkQueueFamilyProperties*                    pQueueFamilyProperties)
{
   *pQueueFamilyProperties = (VkQueueFamilyProperties) {
      .queueFlags = VK_QUEUE_GRAPHICS_BIT |
      VK_QUEUE_COMPUTE_BIT |
      VK_QUEUE_TRANSFER_BIT,
      .queueCount = 1,
      .timestampValidBits = 64,
      .minImageTransferGranularity = (VkExtent3D) { 1, 1, 1 },
   };
}

VKAPI_ATTR void VKAPI_CALL lvp_GetPhysicalDeviceQueueFamilyProperties(
   VkPhysicalDevice                            physicalDevice,
   uint32_t*                                   pCount,
   VkQueueFamilyProperties*                    pQueueFamilyProperties)
{
   if (pQueueFamilyProperties == NULL) {
      *pCount = 1;
      return;
   }

   assert(*pCount >= 1);
   lvp_get_physical_device_queue_family_properties(pQueueFamilyProperties);
}

VKAPI_ATTR void VKAPI_CALL lvp_GetPhysicalDeviceQueueFamilyProperties2(
   VkPhysicalDevice                            physicalDevice,
   uint32_t*                                   pCount,
   VkQueueFamilyProperties2                   *pQueueFamilyProperties)
{
   if (pQueueFamilyProperties == NULL) {
      *pCount = 1;
      return;
   }

   assert(*pCount >= 1);
   lvp_get_physical_device_queue_family_properties(&pQueueFamilyProperties->queueFamilyProperties);
}

VKAPI_ATTR void VKAPI_CALL lvp_GetPhysicalDeviceMemoryProperties(
   VkPhysicalDevice                            physicalDevice,
   VkPhysicalDeviceMemoryProperties*           pMemoryProperties)
{
   pMemoryProperties->memoryTypeCount = 1;
   pMemoryProperties->memoryTypes[0] = (VkMemoryType) {
      .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
      VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
      VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
      VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
      .heapIndex = 0,
   };

   pMemoryProperties->memoryHeapCount = 1;
   pMemoryProperties->memoryHeaps[0] = (VkMemoryHeap) {
      .size = 2ULL*1024*1024*1024,
      .flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT,
   };
}

VKAPI_ATTR void VKAPI_CALL lvp_GetPhysicalDeviceMemoryProperties2(
   VkPhysicalDevice                            physicalDevice,
   VkPhysicalDeviceMemoryProperties2          *pMemoryProperties)
{
   lvp_GetPhysicalDeviceMemoryProperties(physicalDevice,
                                         &pMemoryProperties->memoryProperties);
}

VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL lvp_GetInstanceProcAddr(
   VkInstance                                  _instance,
   const char*                                 pName)
{
   LVP_FROM_HANDLE(lvp_instance, instance, _instance);
   return vk_instance_get_proc_addr(&instance->vk,
                                    &lvp_instance_entrypoints,
                                    pName);
}

/* Windows will use a dll definition file to avoid build errors. */
#ifdef _WIN32
#undef PUBLIC
#define PUBLIC
#endif

/* The loader wants us to expose a second GetInstanceProcAddr function
 * to work around certain LD_PRELOAD issues seen in apps.
 */
PUBLIC
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetInstanceProcAddr(
   VkInstance                                  instance,
   const char*                                 pName);

PUBLIC
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetInstanceProcAddr(
   VkInstance                                  instance,
   const char*                                 pName)
{
   return lvp_GetInstanceProcAddr(instance, pName);
}

PUBLIC
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetPhysicalDeviceProcAddr(
   VkInstance                                  _instance,
   const char*                                 pName);

PUBLIC
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetPhysicalDeviceProcAddr(
   VkInstance                                  _instance,
   const char*                                 pName)
{
   LVP_FROM_HANDLE(lvp_instance, instance, _instance);
   return vk_instance_get_physical_device_proc_addr(&instance->vk, pName);
}

static int queue_thread(void *data)
{
   struct lvp_queue *queue = data;

   mtx_lock(&queue->m);
   while (!queue->shutdown) {
      struct lvp_queue_work *task;
      while (list_is_empty(&queue->workqueue) && !queue->shutdown)
         cnd_wait(&queue->new_work, &queue->m);

      if (queue->shutdown)
         break;

      task = list_first_entry(&queue->workqueue, struct lvp_queue_work,
                              list);

      mtx_unlock(&queue->m);
      //execute
      for (unsigned i = 0; i < task->cmd_buffer_count; i++) {
         lvp_execute_cmds(queue->device, queue, task->cmd_buffers[i]);
      }

      if (task->cmd_buffer_count) {
         struct pipe_fence_handle *handle = NULL;
         queue->ctx->flush(queue->ctx, task->fence ? &handle : NULL, 0);
         if (task->fence) {
            mtx_lock(&queue->device->fence_lock);
            task->fence->handle = handle;
            mtx_unlock(&queue->device->fence_lock);
         }
      } else if (task->fence)
         task->fence->signaled = true;
      p_atomic_dec(&queue->count);
      mtx_lock(&queue->m);
      list_del(&task->list);
      free(task);
   }
   mtx_unlock(&queue->m);
   return 0;
}

static VkResult
lvp_queue_init(struct lvp_device *device, struct lvp_queue *queue)
{
   queue->device = device;

   queue->flags = 0;
   queue->ctx = device->pscreen->context_create(device->pscreen, NULL, PIPE_CONTEXT_ROBUST_BUFFER_ACCESS);
   queue->cso = cso_create_context(queue->ctx, CSO_NO_VBUF);
   list_inithead(&queue->workqueue);
   p_atomic_set(&queue->count, 0);
   mtx_init(&queue->m, mtx_plain);
   queue->exec_thread = u_thread_create(queue_thread, queue);

   vk_object_base_init(&device->vk, &queue->base, VK_OBJECT_TYPE_QUEUE);
   return VK_SUCCESS;
}

static void
lvp_queue_finish(struct lvp_queue *queue)
{
   mtx_lock(&queue->m);
   queue->shutdown = true;
   cnd_broadcast(&queue->new_work);
   mtx_unlock(&queue->m);

   thrd_join(queue->exec_thread, NULL);

   cnd_destroy(&queue->new_work);
   mtx_destroy(&queue->m);
   cso_destroy_context(queue->cso);
   queue->ctx->destroy(queue->ctx);
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_CreateDevice(
   VkPhysicalDevice                            physicalDevice,
   const VkDeviceCreateInfo*                   pCreateInfo,
   const VkAllocationCallbacks*                pAllocator,
   VkDevice*                                   pDevice)
{
   fprintf(stderr, "WARNING: lavapipe is not a conformant vulkan implementation, testing use only.\n");

   LVP_FROM_HANDLE(lvp_physical_device, physical_device, physicalDevice);
   struct lvp_device *device;
   struct lvp_instance *instance = (struct lvp_instance *)physical_device->vk.instance;

   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO);

   /* Check enabled features */
   if (pCreateInfo->pEnabledFeatures) {
      VkPhysicalDeviceFeatures supported_features;
      lvp_GetPhysicalDeviceFeatures(physicalDevice, &supported_features);
      VkBool32 *supported_feature = (VkBool32 *)&supported_features;
      VkBool32 *enabled_feature = (VkBool32 *)pCreateInfo->pEnabledFeatures;
      unsigned num_features = sizeof(VkPhysicalDeviceFeatures) / sizeof(VkBool32);
      for (uint32_t i = 0; i < num_features; i++) {
         if (enabled_feature[i] && !supported_feature[i])
            return vk_error(instance, VK_ERROR_FEATURE_NOT_PRESENT);
      }
   }

   device = vk_zalloc2(&physical_device->vk.instance->alloc, pAllocator,
                       sizeof(*device), 8,
                       VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
   if (!device)
      return vk_error(instance, VK_ERROR_OUT_OF_HOST_MEMORY);

   struct vk_device_dispatch_table dispatch_table;
   vk_device_dispatch_table_from_entrypoints(&dispatch_table,
      &lvp_device_entrypoints, true);
   VkResult result = vk_device_init(&device->vk,
                                    &physical_device->vk,
                                    &dispatch_table, pCreateInfo,
                                    pAllocator);
   if (result != VK_SUCCESS) {
      vk_free(&device->vk.alloc, device);
      return vk_error(instance, result);
   }

   device->instance = (struct lvp_instance *)physical_device->vk.instance;
   device->physical_device = physical_device;

   mtx_init(&device->fence_lock, mtx_plain);
   device->pscreen = physical_device->pscreen;

   lvp_queue_init(device, &device->queue);

   *pDevice = lvp_device_to_handle(device);

   return VK_SUCCESS;

}

VKAPI_ATTR void VKAPI_CALL lvp_DestroyDevice(
   VkDevice                                    _device,
   const VkAllocationCallbacks*                pAllocator)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);

   lvp_queue_finish(&device->queue);
   vk_device_finish(&device->vk);
   vk_free(&device->vk.alloc, device);
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_EnumerateInstanceExtensionProperties(
   const char*                                 pLayerName,
   uint32_t*                                   pPropertyCount,
   VkExtensionProperties*                      pProperties)
{
   if (pLayerName)
      return vk_error(NULL, VK_ERROR_LAYER_NOT_PRESENT);

   return vk_enumerate_instance_extension_properties(
      &lvp_instance_extensions_supported, pPropertyCount, pProperties);
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_EnumerateInstanceLayerProperties(
   uint32_t*                                   pPropertyCount,
   VkLayerProperties*                          pProperties)
{
   if (pProperties == NULL) {
      *pPropertyCount = 0;
      return VK_SUCCESS;
   }

   /* None supported at this time */
   return vk_error(NULL, VK_ERROR_LAYER_NOT_PRESENT);
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_EnumerateDeviceLayerProperties(
   VkPhysicalDevice                            physicalDevice,
   uint32_t*                                   pPropertyCount,
   VkLayerProperties*                          pProperties)
{
   if (pProperties == NULL) {
      *pPropertyCount = 0;
      return VK_SUCCESS;
   }

   /* None supported at this time */
   return vk_error(NULL, VK_ERROR_LAYER_NOT_PRESENT);
}

VKAPI_ATTR void VKAPI_CALL lvp_GetDeviceQueue2(
   VkDevice                                    _device,
   const VkDeviceQueueInfo2*                   pQueueInfo,
   VkQueue*                                    pQueue)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   struct lvp_queue *queue;

   queue = &device->queue;
   if (pQueueInfo->flags != queue->flags) {
      /* From the Vulkan 1.1.70 spec:
       *
       * "The queue returned by vkGetDeviceQueue2 must have the same
       * flags value from this structure as that used at device
       * creation time in a VkDeviceQueueCreateInfo instance. If no
       * matching flags were specified at device creation time then
       * pQueue will return VK_NULL_HANDLE."
       */
      *pQueue = VK_NULL_HANDLE;
      return;
   }

   *pQueue = lvp_queue_to_handle(queue);
}


VKAPI_ATTR void VKAPI_CALL lvp_GetDeviceQueue(
   VkDevice                                    _device,
   uint32_t                                    queueFamilyIndex,
   uint32_t                                    queueIndex,
   VkQueue*                                    pQueue)
{
   const VkDeviceQueueInfo2 info = (VkDeviceQueueInfo2) {
      .sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2,
      .queueFamilyIndex = queueFamilyIndex,
      .queueIndex = queueIndex
   };

   lvp_GetDeviceQueue2(_device, &info, pQueue);
}


VKAPI_ATTR VkResult VKAPI_CALL lvp_QueueSubmit(
   VkQueue                                     _queue,
   uint32_t                                    submitCount,
   const VkSubmitInfo*                         pSubmits,
   VkFence                                     _fence)
{
   LVP_FROM_HANDLE(lvp_queue, queue, _queue);
   LVP_FROM_HANDLE(lvp_fence, fence, _fence);

   if (submitCount == 0)
      goto just_signal_fence;
   for (uint32_t i = 0; i < submitCount; i++) {
      uint32_t task_size = sizeof(struct lvp_queue_work) + pSubmits[i].commandBufferCount * sizeof(struct lvp_cmd_buffer *);
      struct lvp_queue_work *task = malloc(task_size);

      task->cmd_buffer_count = pSubmits[i].commandBufferCount;
      task->fence = fence;
      task->cmd_buffers = (struct lvp_cmd_buffer **)(task + 1);
      for (uint32_t j = 0; j < pSubmits[i].commandBufferCount; j++) {
         task->cmd_buffers[j] = lvp_cmd_buffer_from_handle(pSubmits[i].pCommandBuffers[j]);
      }

      mtx_lock(&queue->m);
      p_atomic_inc(&queue->count);
      list_addtail(&task->list, &queue->workqueue);
      cnd_signal(&queue->new_work);
      mtx_unlock(&queue->m);
   }
   return VK_SUCCESS;
 just_signal_fence:
   fence->signaled = true;
   return VK_SUCCESS;
}

static VkResult queue_wait_idle(struct lvp_queue *queue, uint64_t timeout)
{
   if (timeout == 0)
      return p_atomic_read(&queue->count) == 0 ? VK_SUCCESS : VK_TIMEOUT;
   if (timeout == UINT64_MAX)
      while (p_atomic_read(&queue->count))
         os_time_sleep(100);
   else {
      int64_t atime = os_time_get_absolute_timeout(timeout);
      if (!os_wait_until_zero_abs_timeout(&queue->count, atime))
         return VK_TIMEOUT;
   }
   return VK_SUCCESS;
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_QueueWaitIdle(
   VkQueue                                     _queue)
{
   LVP_FROM_HANDLE(lvp_queue, queue, _queue);

   return queue_wait_idle(queue, UINT64_MAX);
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_DeviceWaitIdle(
   VkDevice                                    _device)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);

   return queue_wait_idle(&device->queue, UINT64_MAX);
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_AllocateMemory(
   VkDevice                                    _device,
   const VkMemoryAllocateInfo*                 pAllocateInfo,
   const VkAllocationCallbacks*                pAllocator,
   VkDeviceMemory*                             pMem)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   struct lvp_device_memory *mem;
   assert(pAllocateInfo->sType == VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO);

   if (pAllocateInfo->allocationSize == 0) {
      /* Apparently, this is allowed */
      *pMem = VK_NULL_HANDLE;
      return VK_SUCCESS;
   }

   mem = vk_alloc2(&device->vk.alloc, pAllocator, sizeof(*mem), 8,
                   VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
   if (mem == NULL)
      return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);

   vk_object_base_init(&device->vk, &mem->base,
                       VK_OBJECT_TYPE_DEVICE_MEMORY);
   mem->pmem = device->pscreen->allocate_memory(device->pscreen, pAllocateInfo->allocationSize);
   if (!mem->pmem) {
      vk_free2(&device->vk.alloc, pAllocator, mem);
      return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
   }

   mem->type_index = pAllocateInfo->memoryTypeIndex;

   *pMem = lvp_device_memory_to_handle(mem);

   return VK_SUCCESS;
}

VKAPI_ATTR void VKAPI_CALL lvp_FreeMemory(
   VkDevice                                    _device,
   VkDeviceMemory                              _mem,
   const VkAllocationCallbacks*                pAllocator)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   LVP_FROM_HANDLE(lvp_device_memory, mem, _mem);

   if (mem == NULL)
      return;

   device->pscreen->free_memory(device->pscreen, mem->pmem);
   vk_object_base_finish(&mem->base);
   vk_free2(&device->vk.alloc, pAllocator, mem);

}

VKAPI_ATTR VkResult VKAPI_CALL lvp_MapMemory(
   VkDevice                                    _device,
   VkDeviceMemory                              _memory,
   VkDeviceSize                                offset,
   VkDeviceSize                                size,
   VkMemoryMapFlags                            flags,
   void**                                      ppData)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   LVP_FROM_HANDLE(lvp_device_memory, mem, _memory);
   void *map;
   if (mem == NULL) {
      *ppData = NULL;
      return VK_SUCCESS;
   }

   map = device->pscreen->map_memory(device->pscreen, mem->pmem);

   *ppData = (char *)map + offset;
   return VK_SUCCESS;
}

VKAPI_ATTR void VKAPI_CALL lvp_UnmapMemory(
   VkDevice                                    _device,
   VkDeviceMemory                              _memory)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   LVP_FROM_HANDLE(lvp_device_memory, mem, _memory);

   if (mem == NULL)
      return;

   device->pscreen->unmap_memory(device->pscreen, mem->pmem);
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_FlushMappedMemoryRanges(
   VkDevice                                    _device,
   uint32_t                                    memoryRangeCount,
   const VkMappedMemoryRange*                  pMemoryRanges)
{
   return VK_SUCCESS;
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_InvalidateMappedMemoryRanges(
   VkDevice                                    _device,
   uint32_t                                    memoryRangeCount,
   const VkMappedMemoryRange*                  pMemoryRanges)
{
   return VK_SUCCESS;
}

VKAPI_ATTR void VKAPI_CALL lvp_GetBufferMemoryRequirements(
   VkDevice                                    device,
   VkBuffer                                    _buffer,
   VkMemoryRequirements*                       pMemoryRequirements)
{
   LVP_FROM_HANDLE(lvp_buffer, buffer, _buffer);

   /* The Vulkan spec (git aaed022) says:
    *
    *    memoryTypeBits is a bitfield and contains one bit set for every
    *    supported memory type for the resource. The bit `1<<i` is set if and
    *    only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
    *    structure for the physical device is supported.
    *
    * We support exactly one memory type.
    */
   pMemoryRequirements->memoryTypeBits = 1;

   pMemoryRequirements->size = buffer->total_size;
   pMemoryRequirements->alignment = 64;
}

VKAPI_ATTR void VKAPI_CALL lvp_GetBufferMemoryRequirements2(
   VkDevice                                     device,
   const VkBufferMemoryRequirementsInfo2       *pInfo,
   VkMemoryRequirements2                       *pMemoryRequirements)
{
   lvp_GetBufferMemoryRequirements(device, pInfo->buffer,
                                   &pMemoryRequirements->memoryRequirements);
   vk_foreach_struct(ext, pMemoryRequirements->pNext) {
      switch (ext->sType) {
      case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS: {
         VkMemoryDedicatedRequirements *req =
            (VkMemoryDedicatedRequirements *) ext;
         req->requiresDedicatedAllocation = false;
         req->prefersDedicatedAllocation = req->requiresDedicatedAllocation;
         break;
      }
      default:
         break;
      }
   }
}

VKAPI_ATTR void VKAPI_CALL lvp_GetImageMemoryRequirements(
   VkDevice                                    device,
   VkImage                                     _image,
   VkMemoryRequirements*                       pMemoryRequirements)
{
   LVP_FROM_HANDLE(lvp_image, image, _image);
   pMemoryRequirements->memoryTypeBits = 1;

   pMemoryRequirements->size = image->size;
   pMemoryRequirements->alignment = image->alignment;
}

VKAPI_ATTR void VKAPI_CALL lvp_GetImageMemoryRequirements2(
   VkDevice                                    device,
   const VkImageMemoryRequirementsInfo2       *pInfo,
   VkMemoryRequirements2                      *pMemoryRequirements)
{
   lvp_GetImageMemoryRequirements(device, pInfo->image,
                                  &pMemoryRequirements->memoryRequirements);

   vk_foreach_struct(ext, pMemoryRequirements->pNext) {
      switch (ext->sType) {
      case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS: {
         VkMemoryDedicatedRequirements *req =
            (VkMemoryDedicatedRequirements *) ext;
         req->requiresDedicatedAllocation = false;
         req->prefersDedicatedAllocation = req->requiresDedicatedAllocation;
         break;
      }
      default:
         break;
      }
   }
}

VKAPI_ATTR void VKAPI_CALL lvp_GetImageSparseMemoryRequirements(
   VkDevice                                    device,
   VkImage                                     image,
   uint32_t*                                   pSparseMemoryRequirementCount,
   VkSparseImageMemoryRequirements*            pSparseMemoryRequirements)
{
   stub();
}

VKAPI_ATTR void VKAPI_CALL lvp_GetImageSparseMemoryRequirements2(
   VkDevice                                    device,
   const VkImageSparseMemoryRequirementsInfo2* pInfo,
   uint32_t* pSparseMemoryRequirementCount,
   VkSparseImageMemoryRequirements2* pSparseMemoryRequirements)
{
   stub();
}

VKAPI_ATTR void VKAPI_CALL lvp_GetDeviceMemoryCommitment(
   VkDevice                                    device,
   VkDeviceMemory                              memory,
   VkDeviceSize*                               pCommittedMemoryInBytes)
{
   *pCommittedMemoryInBytes = 0;
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_BindBufferMemory2(VkDevice _device,
                               uint32_t bindInfoCount,
                               const VkBindBufferMemoryInfo *pBindInfos)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   for (uint32_t i = 0; i < bindInfoCount; ++i) {
      LVP_FROM_HANDLE(lvp_device_memory, mem, pBindInfos[i].memory);
      LVP_FROM_HANDLE(lvp_buffer, buffer, pBindInfos[i].buffer);

      buffer->pmem = mem->pmem;
      device->pscreen->resource_bind_backing(device->pscreen,
                                             buffer->bo,
                                             mem->pmem,
                                             pBindInfos[i].memoryOffset);
   }
   return VK_SUCCESS;
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_BindImageMemory2(VkDevice _device,
                              uint32_t bindInfoCount,
                              const VkBindImageMemoryInfo *pBindInfos)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   for (uint32_t i = 0; i < bindInfoCount; ++i) {
      const VkBindImageMemoryInfo *bind_info = &pBindInfos[i];
      LVP_FROM_HANDLE(lvp_device_memory, mem, bind_info->memory);
      LVP_FROM_HANDLE(lvp_image, image, bind_info->image);
      bool did_bind = false;

      vk_foreach_struct_const(s, bind_info->pNext) {
         switch (s->sType) {
         case VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_SWAPCHAIN_INFO_KHR: {
            const VkBindImageMemorySwapchainInfoKHR *swapchain_info =
               (const VkBindImageMemorySwapchainInfoKHR *) s;
            struct lvp_image *swapchain_image =
               lvp_swapchain_get_image(swapchain_info->swapchain,
                                       swapchain_info->imageIndex);

            image->pmem = swapchain_image->pmem;
            image->memory_offset = swapchain_image->memory_offset;
            device->pscreen->resource_bind_backing(device->pscreen,
                                                   image->bo,
                                                   image->pmem,
                                                   image->memory_offset);
            did_bind = true;
         }
         default:
            break;
         }
      }

      if (!did_bind) {
         if (!device->pscreen->resource_bind_backing(device->pscreen,
                                                     image->bo,
                                                     mem->pmem,
                                                     bind_info->memoryOffset)) {
            /* This is probably caused by the texture being too large, so let's
             * report this as the *closest* allowed error-code. It's not ideal,
             * but it's unlikely that anyone will care too much.
             */
            return vk_error(device->instance, VK_ERROR_OUT_OF_DEVICE_MEMORY);
         }
         image->pmem = mem->pmem;
         image->memory_offset = bind_info->memoryOffset;
      }
   }
   return VK_SUCCESS;
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_QueueBindSparse(
   VkQueue                                     queue,
   uint32_t                                    bindInfoCount,
   const VkBindSparseInfo*                     pBindInfo,
   VkFence                                     fence)
{
   stub_return(VK_ERROR_INCOMPATIBLE_DRIVER);
}


VKAPI_ATTR VkResult VKAPI_CALL lvp_CreateFence(
   VkDevice                                    _device,
   const VkFenceCreateInfo*                    pCreateInfo,
   const VkAllocationCallbacks*                pAllocator,
   VkFence*                                    pFence)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   struct lvp_fence *fence;

   fence = vk_alloc2(&device->vk.alloc, pAllocator, sizeof(*fence), 8,
                     VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
   if (fence == NULL)
      return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);

   vk_object_base_init(&device->vk, &fence->base, VK_OBJECT_TYPE_FENCE);
   fence->signaled = pCreateInfo->flags & VK_FENCE_CREATE_SIGNALED_BIT;

   fence->handle = NULL;
   *pFence = lvp_fence_to_handle(fence);

   return VK_SUCCESS;
}

VKAPI_ATTR void VKAPI_CALL lvp_DestroyFence(
   VkDevice                                    _device,
   VkFence                                     _fence,
   const VkAllocationCallbacks*                pAllocator)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   LVP_FROM_HANDLE(lvp_fence, fence, _fence);

   if (!_fence)
      return;
   if (fence->handle)
      device->pscreen->fence_reference(device->pscreen, &fence->handle, NULL);

   vk_object_base_finish(&fence->base);
   vk_free2(&device->vk.alloc, pAllocator, fence);
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_ResetFences(
   VkDevice                                    _device,
   uint32_t                                    fenceCount,
   const VkFence*                              pFences)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   for (unsigned i = 0; i < fenceCount; i++) {
      struct lvp_fence *fence = lvp_fence_from_handle(pFences[i]);

      fence->signaled = false;

      mtx_lock(&device->fence_lock);
      if (fence->handle)
         device->pscreen->fence_reference(device->pscreen, &fence->handle, NULL);
      mtx_unlock(&device->fence_lock);
   }
   return VK_SUCCESS;
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_GetFenceStatus(
   VkDevice                                    _device,
   VkFence                                     _fence)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   LVP_FROM_HANDLE(lvp_fence, fence, _fence);

   if (fence->signaled)
      return VK_SUCCESS;

   mtx_lock(&device->fence_lock);

   if (!fence->handle) {
      mtx_unlock(&device->fence_lock);
      return VK_NOT_READY;
   }

   bool signalled = device->pscreen->fence_finish(device->pscreen,
                                                  NULL,
                                                  fence->handle,
                                                  0);
   mtx_unlock(&device->fence_lock);
   if (signalled)
      return VK_SUCCESS;
   else
      return VK_NOT_READY;
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_CreateFramebuffer(
   VkDevice                                    _device,
   const VkFramebufferCreateInfo*              pCreateInfo,
   const VkAllocationCallbacks*                pAllocator,
   VkFramebuffer*                              pFramebuffer)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   struct lvp_framebuffer *framebuffer;
   const VkFramebufferAttachmentsCreateInfo *imageless_create_info =
      vk_find_struct_const(pCreateInfo->pNext,
                           FRAMEBUFFER_ATTACHMENTS_CREATE_INFO);

   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO);

   size_t size = sizeof(*framebuffer);

   if (!imageless_create_info)
      size += sizeof(struct lvp_image_view *) * pCreateInfo->attachmentCount;
   framebuffer = vk_alloc2(&device->vk.alloc, pAllocator, size, 8,
                           VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
   if (framebuffer == NULL)
      return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);

   vk_object_base_init(&device->vk, &framebuffer->base,
                       VK_OBJECT_TYPE_FRAMEBUFFER);

   if (!imageless_create_info) {
      framebuffer->attachment_count = pCreateInfo->attachmentCount;
      for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) {
         VkImageView _iview = pCreateInfo->pAttachments[i];
         framebuffer->attachments[i] = lvp_image_view_from_handle(_iview);
      }
   }

   framebuffer->width = pCreateInfo->width;
   framebuffer->height = pCreateInfo->height;
   framebuffer->layers = pCreateInfo->layers;
   framebuffer->imageless = !!imageless_create_info;

   *pFramebuffer = lvp_framebuffer_to_handle(framebuffer);

   return VK_SUCCESS;
}

VKAPI_ATTR void VKAPI_CALL lvp_DestroyFramebuffer(
   VkDevice                                    _device,
   VkFramebuffer                               _fb,
   const VkAllocationCallbacks*                pAllocator)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   LVP_FROM_HANDLE(lvp_framebuffer, fb, _fb);

   if (!fb)
      return;
   vk_object_base_finish(&fb->base);
   vk_free2(&device->vk.alloc, pAllocator, fb);
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_WaitForFences(
   VkDevice                                    _device,
   uint32_t                                    fenceCount,
   const VkFence*                              pFences,
   VkBool32                                    waitAll,
   uint64_t                                    timeout)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);

   VkResult qret = queue_wait_idle(&device->queue, timeout);
   bool timeout_status = false;
   if (qret == VK_TIMEOUT)
      return VK_TIMEOUT;

   mtx_lock(&device->fence_lock);
   for (unsigned i = 0; i < fenceCount; i++) {
      struct lvp_fence *fence = lvp_fence_from_handle(pFences[i]);

      if (fence->signaled)
         continue;
      if (!fence->handle) {
         timeout_status |= true;
         continue;
      }
      bool ret = device->pscreen->fence_finish(device->pscreen,
                                               NULL,
                                               fence->handle,
                                               timeout);
      if (ret && !waitAll) {
         timeout_status = false;
         break;
      }

      if (!ret)
         timeout_status |= true;
   }
   mtx_unlock(&device->fence_lock);
   return timeout_status ? VK_TIMEOUT : VK_SUCCESS;
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_CreateSemaphore(
   VkDevice                                    _device,
   const VkSemaphoreCreateInfo*                pCreateInfo,
   const VkAllocationCallbacks*                pAllocator,
   VkSemaphore*                                pSemaphore)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);

   struct lvp_semaphore *sema = vk_alloc2(&device->vk.alloc, pAllocator,
                                          sizeof(*sema), 8,
                                          VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);

   if (!sema)
      return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
   vk_object_base_init(&device->vk, &sema->base,
                       VK_OBJECT_TYPE_SEMAPHORE);
   *pSemaphore = lvp_semaphore_to_handle(sema);

   return VK_SUCCESS;
}

VKAPI_ATTR void VKAPI_CALL lvp_DestroySemaphore(
   VkDevice                                    _device,
   VkSemaphore                                 _semaphore,
   const VkAllocationCallbacks*                pAllocator)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   LVP_FROM_HANDLE(lvp_semaphore, semaphore, _semaphore);

   if (!_semaphore)
      return;
   vk_object_base_finish(&semaphore->base);
   vk_free2(&device->vk.alloc, pAllocator, semaphore);
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_CreateEvent(
   VkDevice                                    _device,
   const VkEventCreateInfo*                    pCreateInfo,
   const VkAllocationCallbacks*                pAllocator,
   VkEvent*                                    pEvent)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   struct lvp_event *event = vk_alloc2(&device->vk.alloc, pAllocator,
                                       sizeof(*event), 8,
                                       VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);

   if (!event)
      return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);

   vk_object_base_init(&device->vk, &event->base, VK_OBJECT_TYPE_EVENT);
   *pEvent = lvp_event_to_handle(event);
   event->event_storage = 0;

   return VK_SUCCESS;
}

VKAPI_ATTR void VKAPI_CALL lvp_DestroyEvent(
   VkDevice                                    _device,
   VkEvent                                     _event,
   const VkAllocationCallbacks*                pAllocator)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   LVP_FROM_HANDLE(lvp_event, event, _event);

   if (!event)
      return;

   vk_object_base_finish(&event->base);
   vk_free2(&device->vk.alloc, pAllocator, event);
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_GetEventStatus(
   VkDevice                                    _device,
   VkEvent                                     _event)
{
   LVP_FROM_HANDLE(lvp_event, event, _event);
   if (event->event_storage == 1)
      return VK_EVENT_SET;
   return VK_EVENT_RESET;
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_SetEvent(
   VkDevice                                    _device,
   VkEvent                                     _event)
{
   LVP_FROM_HANDLE(lvp_event, event, _event);
   event->event_storage = 1;

   return VK_SUCCESS;
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_ResetEvent(
   VkDevice                                    _device,
   VkEvent                                     _event)
{
   LVP_FROM_HANDLE(lvp_event, event, _event);
   event->event_storage = 0;

   return VK_SUCCESS;
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_CreateSampler(
   VkDevice                                    _device,
   const VkSamplerCreateInfo*                  pCreateInfo,
   const VkAllocationCallbacks*                pAllocator,
   VkSampler*                                  pSampler)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   struct lvp_sampler *sampler;
   const VkSamplerReductionModeCreateInfo *reduction_mode_create_info =
      vk_find_struct_const(pCreateInfo->pNext,
                           SAMPLER_REDUCTION_MODE_CREATE_INFO);
   const VkSamplerCustomBorderColorCreateInfoEXT *custom_border_color_create_info =
      vk_find_struct_const(pCreateInfo->pNext,
                           SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT);

   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO);

   sampler = vk_alloc2(&device->vk.alloc, pAllocator, sizeof(*sampler), 8,
                       VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
   if (!sampler)
      return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);

   vk_object_base_init(&device->vk, &sampler->base,
                       VK_OBJECT_TYPE_SAMPLER);
   sampler->create_info = *pCreateInfo;

   switch (pCreateInfo->borderColor) {
   case VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK:
   case VK_BORDER_COLOR_INT_TRANSPARENT_BLACK:
   default:
      memset(&sampler->border_color, 0, sizeof(union pipe_color_union));
      break;
   case VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK:
      sampler->border_color.f[0] = sampler->border_color.f[1] =
      sampler->border_color.f[2] = 0.0f;
      sampler->border_color.f[3] = 1.0f;
      break;
   case VK_BORDER_COLOR_INT_OPAQUE_BLACK:
      sampler->border_color.i[0] = sampler->border_color.i[1] =
      sampler->border_color.i[2] = 0;
      sampler->border_color.i[3] = 1;
      break;
   case VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE:
      sampler->border_color.f[0] = sampler->border_color.f[1] =
      sampler->border_color.f[2] = 1.0f;
      sampler->border_color.f[3] = 1.0f;
      break;
   case VK_BORDER_COLOR_INT_OPAQUE_WHITE:
      sampler->border_color.i[0] = sampler->border_color.i[1] =
      sampler->border_color.i[2] = 1;
      sampler->border_color.i[3] = 1;
      break;
   case VK_BORDER_COLOR_FLOAT_CUSTOM_EXT:
   case VK_BORDER_COLOR_INT_CUSTOM_EXT:
      assert(custom_border_color_create_info != NULL);
      memcpy(&sampler->border_color,
             &custom_border_color_create_info->customBorderColor,
             sizeof(union pipe_color_union));
      break;
   }

   sampler->reduction_mode = VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE;
   if (reduction_mode_create_info)
      sampler->reduction_mode = reduction_mode_create_info->reductionMode;

   *pSampler = lvp_sampler_to_handle(sampler);

   return VK_SUCCESS;
}

VKAPI_ATTR void VKAPI_CALL lvp_DestroySampler(
   VkDevice                                    _device,
   VkSampler                                   _sampler,
   const VkAllocationCallbacks*                pAllocator)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   LVP_FROM_HANDLE(lvp_sampler, sampler, _sampler);

   if (!_sampler)
      return;
   vk_object_base_finish(&sampler->base);
   vk_free2(&device->vk.alloc, pAllocator, sampler);
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_CreateSamplerYcbcrConversionKHR(
    VkDevice                                    device,
    const VkSamplerYcbcrConversionCreateInfo*   pCreateInfo,
    const VkAllocationCallbacks*                pAllocator,
    VkSamplerYcbcrConversion*                   pYcbcrConversion)
{
   return VK_ERROR_OUT_OF_HOST_MEMORY;
}

VKAPI_ATTR void VKAPI_CALL lvp_DestroySamplerYcbcrConversionKHR(
    VkDevice                                    device,
    VkSamplerYcbcrConversion                    ycbcrConversion,
    const VkAllocationCallbacks*                pAllocator)
{
}

/* vk_icd.h does not declare this function, so we declare it here to
 * suppress Wmissing-prototypes.
 */
PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion);

PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion)
{
   /* For the full details on loader interface versioning, see
    * <https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/blob/master/loader/LoaderAndLayerInterface.md>.
    * What follows is a condensed summary, to help you navigate the large and
    * confusing official doc.
    *
    *   - Loader interface v0 is incompatible with later versions. We don't
    *     support it.
    *
    *   - In loader interface v1:
    *       - The first ICD entrypoint called by the loader is
    *         vk_icdGetInstanceProcAddr(). The ICD must statically expose this
    *         entrypoint.
    *       - The ICD must statically expose no other Vulkan symbol unless it is
    *         linked with -Bsymbolic.
    *       - Each dispatchable Vulkan handle created by the ICD must be
    *         a pointer to a struct whose first member is VK_LOADER_DATA. The
    *         ICD must initialize VK_LOADER_DATA.loadMagic to ICD_LOADER_MAGIC.
    *       - The loader implements vkCreate{PLATFORM}SurfaceKHR() and
    *         vkDestroySurfaceKHR(). The ICD must be capable of working with
    *         such loader-managed surfaces.
    *
    *    - Loader interface v2 differs from v1 in:
    *       - The first ICD entrypoint called by the loader is
    *         vk_icdNegotiateLoaderICDInterfaceVersion(). The ICD must
    *         statically expose this entrypoint.
    *
    *    - Loader interface v3 differs from v2 in:
    *        - The ICD must implement vkCreate{PLATFORM}SurfaceKHR(),
    *          vkDestroySurfaceKHR(), and other API which uses VKSurfaceKHR,
    *          because the loader no longer does so.
    *
    *    - Loader interface v4 differs from v3 in:
    *        - The ICD must implement vk_icdGetPhysicalDeviceProcAddr().
    */
   *pSupportedVersion = MIN2(*pSupportedVersion, 4u);
   return VK_SUCCESS;
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_CreatePrivateDataSlotEXT(
   VkDevice                                    _device,
   const VkPrivateDataSlotCreateInfoEXT*       pCreateInfo,
   const VkAllocationCallbacks*                pAllocator,
   VkPrivateDataSlotEXT*                       pPrivateDataSlot)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   return vk_private_data_slot_create(&device->vk, pCreateInfo, pAllocator,
                                      pPrivateDataSlot);
}

VKAPI_ATTR void VKAPI_CALL lvp_DestroyPrivateDataSlotEXT(
   VkDevice                                    _device,
   VkPrivateDataSlotEXT                        privateDataSlot,
   const VkAllocationCallbacks*                pAllocator)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   vk_private_data_slot_destroy(&device->vk, privateDataSlot, pAllocator);
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_SetPrivateDataEXT(
   VkDevice                                    _device,
   VkObjectType                                objectType,
   uint64_t                                    objectHandle,
   VkPrivateDataSlotEXT                        privateDataSlot,
   uint64_t                                    data)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   return vk_object_base_set_private_data(&device->vk, objectType,
                                          objectHandle, privateDataSlot,
                                          data);
}

VKAPI_ATTR void VKAPI_CALL lvp_GetPrivateDataEXT(
   VkDevice                                    _device,
   VkObjectType                                objectType,
   uint64_t                                    objectHandle,
   VkPrivateDataSlotEXT                        privateDataSlot,
   uint64_t*                                   pData)
{
   LVP_FROM_HANDLE(lvp_device, device, _device);
   vk_object_base_get_private_data(&device->vk, objectType, objectHandle,
                                   privateDataSlot, pData);
}

VKAPI_ATTR void VKAPI_CALL lvp_GetPhysicalDeviceExternalFenceProperties(
   VkPhysicalDevice                           physicalDevice,
   const VkPhysicalDeviceExternalFenceInfo    *pExternalFenceInfo,
   VkExternalFenceProperties                  *pExternalFenceProperties)
{
   pExternalFenceProperties->exportFromImportedHandleTypes = 0;
   pExternalFenceProperties->compatibleHandleTypes = 0;
   pExternalFenceProperties->externalFenceFeatures = 0;
}

VKAPI_ATTR void VKAPI_CALL lvp_GetPhysicalDeviceExternalSemaphoreProperties(
   VkPhysicalDevice                            physicalDevice,
   const VkPhysicalDeviceExternalSemaphoreInfo *pExternalSemaphoreInfo,
   VkExternalSemaphoreProperties               *pExternalSemaphoreProperties)
{
   pExternalSemaphoreProperties->exportFromImportedHandleTypes = 0;
   pExternalSemaphoreProperties->compatibleHandleTypes = 0;
   pExternalSemaphoreProperties->externalSemaphoreFeatures = 0;
}

static const VkTimeDomainEXT lvp_time_domains[] = {
        VK_TIME_DOMAIN_DEVICE_EXT,
        VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT,
};

VKAPI_ATTR VkResult VKAPI_CALL lvp_GetPhysicalDeviceCalibrateableTimeDomainsEXT(
   VkPhysicalDevice physicalDevice,
   uint32_t *pTimeDomainCount,
   VkTimeDomainEXT *pTimeDomains)
{
   int d;
   VK_OUTARRAY_MAKE_TYPED(VkTimeDomainEXT, out, pTimeDomains,
                          pTimeDomainCount);

   for (d = 0; d < ARRAY_SIZE(lvp_time_domains); d++) {
      vk_outarray_append_typed(VkTimeDomainEXT, &out, i) {
         *i = lvp_time_domains[d];
      }
    }

    return vk_outarray_status(&out);
}

VKAPI_ATTR VkResult VKAPI_CALL lvp_GetCalibratedTimestampsEXT(
   VkDevice device,
   uint32_t timestampCount,
   const VkCalibratedTimestampInfoEXT *pTimestampInfos,
   uint64_t *pTimestamps,
   uint64_t *pMaxDeviation)
{
   *pMaxDeviation = 1;

   uint64_t now = os_time_get_nano();
   for (unsigned i = 0; i < timestampCount; i++) {
      pTimestamps[i] = now;
   }
   return VK_SUCCESS;
}

VKAPI_ATTR void VKAPI_CALL lvp_GetDeviceGroupPeerMemoryFeaturesKHR(
    VkDevice device,
    uint32_t heapIndex,
    uint32_t localDeviceIndex,
    uint32_t remoteDeviceIndex,
    VkPeerMemoryFeatureFlags *pPeerMemoryFeatures)
{
   *pPeerMemoryFeatures = 0;
}
