/* SPDX-License-Identifier: LGPL-2.1-or-later */

#include "alloc-util.h"
#include "bus-label.h"
#include "string-table.h"
#include "unit-def.h"
#include "unit-name.h"

char *unit_dbus_path_from_name(const char *name) {
        _cleanup_free_ char *e = NULL;

        assert(name);

        e = bus_label_escape(name);
        if (!e)
                return NULL;

        return strjoin("/org/freedesktop/systemd1/unit/", e);
}

int unit_name_from_dbus_path(const char *path, char **name) {
        const char *e;
        char *n;

        e = startswith(path, "/org/freedesktop/systemd1/unit/");
        if (!e)
                return -EINVAL;

        n = bus_label_unescape(e);
        if (!n)
                return -ENOMEM;

        *name = n;
        return 0;
}

const char* unit_dbus_interface_from_type(UnitType t) {

        static const char *const table[_UNIT_TYPE_MAX] = {
                [UNIT_SERVICE]   = "org.freedesktop.systemd1.Service",
                [UNIT_SOCKET]    = "org.freedesktop.systemd1.Socket",
                [UNIT_TARGET]    = "org.freedesktop.systemd1.Target",
                [UNIT_DEVICE]    = "org.freedesktop.systemd1.Device",
                [UNIT_MOUNT]     = "org.freedesktop.systemd1.Mount",
                [UNIT_AUTOMOUNT] = "org.freedesktop.systemd1.Automount",
                [UNIT_SWAP]      = "org.freedesktop.systemd1.Swap",
                [UNIT_TIMER]     = "org.freedesktop.systemd1.Timer",
                [UNIT_PATH]      = "org.freedesktop.systemd1.Path",
                [UNIT_SLICE]     = "org.freedesktop.systemd1.Slice",
                [UNIT_SCOPE]     = "org.freedesktop.systemd1.Scope",
        };

        if (t < 0)
                return NULL;
        if (t >= _UNIT_TYPE_MAX)
                return NULL;

        return table[t];
}

const char *unit_dbus_interface_from_name(const char *name) {
        UnitType t;

        t = unit_name_to_type(name);
        if (t < 0)
                return NULL;

        return unit_dbus_interface_from_type(t);
}

static const char* const unit_type_table[_UNIT_TYPE_MAX] = {
        [UNIT_SERVICE]   = "service",
        [UNIT_SOCKET]    = "socket",
        [UNIT_TARGET]    = "target",
        [UNIT_DEVICE]    = "device",
        [UNIT_MOUNT]     = "mount",
        [UNIT_AUTOMOUNT] = "automount",
        [UNIT_SWAP]      = "swap",
        [UNIT_TIMER]     = "timer",
        [UNIT_PATH]      = "path",
        [UNIT_SLICE]     = "slice",
        [UNIT_SCOPE]     = "scope",
};

DEFINE_STRING_TABLE_LOOKUP(unit_type, UnitType);

static const char* const unit_load_state_table[_UNIT_LOAD_STATE_MAX] = {
        [UNIT_STUB]        = "stub",
        [UNIT_LOADED]      = "loaded",
        [UNIT_NOT_FOUND]   = "not-found",
        [UNIT_BAD_SETTING] = "bad-setting",
        [UNIT_ERROR]       = "error",
        [UNIT_MERGED]      = "merged",
        [UNIT_MASKED]      = "masked"
};

DEFINE_STRING_TABLE_LOOKUP(unit_load_state, UnitLoadState);

/* Keep in sync with man/unit-states.xml */
static const char* const unit_active_state_table[_UNIT_ACTIVE_STATE_MAX] = {
        [UNIT_ACTIVE]       = "active",
        [UNIT_RELOADING]    = "reloading",
        [UNIT_INACTIVE]     = "inactive",
        [UNIT_FAILED]       = "failed",
        [UNIT_ACTIVATING]   = "activating",
        [UNIT_DEACTIVATING] = "deactivating",
        [UNIT_MAINTENANCE]  = "maintenance",
};

DEFINE_STRING_TABLE_LOOKUP(unit_active_state, UnitActiveState);

static const char* const freezer_state_table[_FREEZER_STATE_MAX] = {
        [FREEZER_RUNNING]  = "running",
        [FREEZER_FREEZING] = "freezing",
        [FREEZER_FROZEN]   = "frozen",
        [FREEZER_THAWING]  = "thawing",
};

DEFINE_STRING_TABLE_LOOKUP(freezer_state, FreezerState);

static const char* const unit_marker_table[_UNIT_MARKER_MAX] = {
        [UNIT_MARKER_NEEDS_RELOAD]  = "needs-reload",
        [UNIT_MARKER_NEEDS_RESTART] = "needs-restart",
};

DEFINE_STRING_TABLE_LOOKUP(unit_marker, UnitMarker);

static const char* const automount_state_table[_AUTOMOUNT_STATE_MAX] = {
        [AUTOMOUNT_DEAD]    = "dead",
        [AUTOMOUNT_WAITING] = "waiting",
        [AUTOMOUNT_RUNNING] = "running",
        [AUTOMOUNT_FAILED]  = "failed"
};

DEFINE_STRING_TABLE_LOOKUP(automount_state, AutomountState);

static const char* const device_state_table[_DEVICE_STATE_MAX] = {
        [DEVICE_DEAD]      = "dead",
        [DEVICE_TENTATIVE] = "tentative",
        [DEVICE_PLUGGED]   = "plugged",
};

DEFINE_STRING_TABLE_LOOKUP(device_state, DeviceState);

static const char* const mount_state_table[_MOUNT_STATE_MAX] = {
        [MOUNT_DEAD]               = "dead",
        [MOUNT_MOUNTING]           = "mounting",
        [MOUNT_MOUNTING_DONE]      = "mounting-done",
        [MOUNT_MOUNTED]            = "mounted",
        [MOUNT_REMOUNTING]         = "remounting",
        [MOUNT_UNMOUNTING]         = "unmounting",
        [MOUNT_REMOUNTING_SIGTERM] = "remounting-sigterm",
        [MOUNT_REMOUNTING_SIGKILL] = "remounting-sigkill",
        [MOUNT_UNMOUNTING_SIGTERM] = "unmounting-sigterm",
        [MOUNT_UNMOUNTING_SIGKILL] = "unmounting-sigkill",
        [MOUNT_FAILED]             = "failed",
        [MOUNT_CLEANING]           = "cleaning",
};

DEFINE_STRING_TABLE_LOOKUP(mount_state, MountState);

static const char* const path_state_table[_PATH_STATE_MAX] = {
        [PATH_DEAD]    = "dead",
        [PATH_WAITING] = "waiting",
        [PATH_RUNNING] = "running",
        [PATH_FAILED]  = "failed"
};

DEFINE_STRING_TABLE_LOOKUP(path_state, PathState);

static const char* const scope_state_table[_SCOPE_STATE_MAX] = {
        [SCOPE_DEAD]         = "dead",
        [SCOPE_START_CHOWN]  = "start-chown",
        [SCOPE_RUNNING]      = "running",
        [SCOPE_ABANDONED]    = "abandoned",
        [SCOPE_STOP_SIGTERM] = "stop-sigterm",
        [SCOPE_STOP_SIGKILL] = "stop-sigkill",
        [SCOPE_FAILED]       = "failed",
};

DEFINE_STRING_TABLE_LOOKUP(scope_state, ScopeState);

static const char* const service_state_table[_SERVICE_STATE_MAX] = {
        [SERVICE_DEAD]                       = "dead",
        [SERVICE_CONDITION]                  = "condition",
        [SERVICE_START_PRE]                  = "start-pre",
        [SERVICE_START]                      = "start",
        [SERVICE_START_POST]                 = "start-post",
        [SERVICE_RUNNING]                    = "running",
        [SERVICE_EXITED]                     = "exited",
        [SERVICE_RELOAD]                     = "reload",
        [SERVICE_RELOAD_SIGNAL]              = "reload-signal",
        [SERVICE_RELOAD_NOTIFY]              = "reload-notify",
        [SERVICE_STOP]                       = "stop",
        [SERVICE_STOP_WATCHDOG]              = "stop-watchdog",
        [SERVICE_STOP_SIGTERM]               = "stop-sigterm",
        [SERVICE_STOP_SIGKILL]               = "stop-sigkill",
        [SERVICE_STOP_POST]                  = "stop-post",
        [SERVICE_FINAL_WATCHDOG]             = "final-watchdog",
        [SERVICE_FINAL_SIGTERM]              = "final-sigterm",
        [SERVICE_FINAL_SIGKILL]              = "final-sigkill",
        [SERVICE_FAILED]                     = "failed",
        [SERVICE_DEAD_BEFORE_AUTO_RESTART]   = "dead-before-auto-restart",
        [SERVICE_FAILED_BEFORE_AUTO_RESTART] = "failed-before-auto-restart",
        [SERVICE_DEAD_RESOURCES_PINNED]      = "dead-resources-pinned",
        [SERVICE_AUTO_RESTART]               = "auto-restart",
        [SERVICE_AUTO_RESTART_QUEUED]        = "auto-restart-queued",
        [SERVICE_CLEANING]                   = "cleaning",
};

DEFINE_STRING_TABLE_LOOKUP(service_state, ServiceState);

static const char* const slice_state_table[_SLICE_STATE_MAX] = {
        [SLICE_DEAD]   = "dead",
        [SLICE_ACTIVE] = "active"
};

DEFINE_STRING_TABLE_LOOKUP(slice_state, SliceState);

static const char* const socket_state_table[_SOCKET_STATE_MAX] = {
        [SOCKET_DEAD]             = "dead",
        [SOCKET_START_PRE]        = "start-pre",
        [SOCKET_START_CHOWN]      = "start-chown",
        [SOCKET_START_POST]       = "start-post",
        [SOCKET_LISTENING]        = "listening",
        [SOCKET_RUNNING]          = "running",
        [SOCKET_STOP_PRE]         = "stop-pre",
        [SOCKET_STOP_PRE_SIGTERM] = "stop-pre-sigterm",
        [SOCKET_STOP_PRE_SIGKILL] = "stop-pre-sigkill",
        [SOCKET_STOP_POST]        = "stop-post",
        [SOCKET_FINAL_SIGTERM]    = "final-sigterm",
        [SOCKET_FINAL_SIGKILL]    = "final-sigkill",
        [SOCKET_FAILED]           = "failed",
        [SOCKET_CLEANING]         = "cleaning",
};

DEFINE_STRING_TABLE_LOOKUP(socket_state, SocketState);

static const char* const swap_state_table[_SWAP_STATE_MAX] = {
        [SWAP_DEAD]                 = "dead",
        [SWAP_ACTIVATING]           = "activating",
        [SWAP_ACTIVATING_DONE]      = "activating-done",
        [SWAP_ACTIVE]               = "active",
        [SWAP_DEACTIVATING]         = "deactivating",
        [SWAP_DEACTIVATING_SIGTERM] = "deactivating-sigterm",
        [SWAP_DEACTIVATING_SIGKILL] = "deactivating-sigkill",
        [SWAP_FAILED]               = "failed",
        [SWAP_CLEANING]             = "cleaning",
};

DEFINE_STRING_TABLE_LOOKUP(swap_state, SwapState);

static const char* const target_state_table[_TARGET_STATE_MAX] = {
        [TARGET_DEAD]   = "dead",
        [TARGET_ACTIVE] = "active"
};

DEFINE_STRING_TABLE_LOOKUP(target_state, TargetState);

static const char* const timer_state_table[_TIMER_STATE_MAX] = {
        [TIMER_DEAD]    = "dead",
        [TIMER_WAITING] = "waiting",
        [TIMER_RUNNING] = "running",
        [TIMER_ELAPSED] = "elapsed",
        [TIMER_FAILED]  = "failed"
};

DEFINE_STRING_TABLE_LOOKUP(timer_state, TimerState);

static const char* const unit_dependency_table[_UNIT_DEPENDENCY_MAX] = {
        [UNIT_REQUIRES]               = "Requires",
        [UNIT_REQUISITE]              = "Requisite",
        [UNIT_WANTS]                  = "Wants",
        [UNIT_BINDS_TO]               = "BindsTo",
        [UNIT_PART_OF]                = "PartOf",
        [UNIT_UPHOLDS]                = "Upholds",
        [UNIT_REQUIRED_BY]            = "RequiredBy",
        [UNIT_REQUISITE_OF]           = "RequisiteOf",
        [UNIT_WANTED_BY]              = "WantedBy",
        [UNIT_BOUND_BY]               = "BoundBy",
        [UNIT_UPHELD_BY]              = "UpheldBy",
        [UNIT_CONSISTS_OF]            = "ConsistsOf",
        [UNIT_CONFLICTS]              = "Conflicts",
        [UNIT_CONFLICTED_BY]          = "ConflictedBy",
        [UNIT_BEFORE]                 = "Before",
        [UNIT_AFTER]                  = "After",
        [UNIT_ON_SUCCESS]             = "OnSuccess",
        [UNIT_ON_SUCCESS_OF]          = "OnSuccessOf",
        [UNIT_ON_FAILURE]             = "OnFailure",
        [UNIT_ON_FAILURE_OF]          = "OnFailureOf",
        [UNIT_TRIGGERS]               = "Triggers",
        [UNIT_TRIGGERED_BY]           = "TriggeredBy",
        [UNIT_PROPAGATES_RELOAD_TO]   = "PropagatesReloadTo",
        [UNIT_RELOAD_PROPAGATED_FROM] = "ReloadPropagatedFrom",
        [UNIT_PROPAGATES_STOP_TO]     = "PropagatesStopTo",
        [UNIT_STOP_PROPAGATED_FROM]   = "StopPropagatedFrom",
        [UNIT_JOINS_NAMESPACE_OF]     = "JoinsNamespaceOf",
        [UNIT_REFERENCES]             = "References",
        [UNIT_REFERENCED_BY]          = "ReferencedBy",
        [UNIT_IN_SLICE]               = "InSlice",
        [UNIT_SLICE_OF]               = "SliceOf",
};

DEFINE_STRING_TABLE_LOOKUP(unit_dependency, UnitDependency);

static const char* const notify_access_table[_NOTIFY_ACCESS_MAX] = {
        [NOTIFY_NONE] = "none",
        [NOTIFY_MAIN] = "main",
        [NOTIFY_EXEC] = "exec",
        [NOTIFY_ALL]  = "all"
};

DEFINE_STRING_TABLE_LOOKUP(notify_access, NotifyAccess);

SpecialGlyph unit_active_state_to_glyph(UnitActiveState state) {
        static const SpecialGlyph map[_UNIT_ACTIVE_STATE_MAX] = {
                [UNIT_ACTIVE]       = SPECIAL_GLYPH_BLACK_CIRCLE,
                [UNIT_RELOADING]    = SPECIAL_GLYPH_CIRCLE_ARROW,
                [UNIT_INACTIVE]     = SPECIAL_GLYPH_WHITE_CIRCLE,
                [UNIT_FAILED]       = SPECIAL_GLYPH_MULTIPLICATION_SIGN,
                [UNIT_ACTIVATING]   = SPECIAL_GLYPH_BLACK_CIRCLE,
                [UNIT_DEACTIVATING] = SPECIAL_GLYPH_BLACK_CIRCLE,
                [UNIT_MAINTENANCE]  = SPECIAL_GLYPH_WHITE_CIRCLE,
        };

        if (state < 0)
                return _SPECIAL_GLYPH_INVALID;

        assert(state < _UNIT_ACTIVE_STATE_MAX);
        return map[state];
}
